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hk: don't give DXVK fake min/max
no games use this, we want to be demoted to fl11 for dxvk for perf anyway. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35658>
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@ -1291,7 +1291,7 @@ TODO: document the other workarounds.
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<application name="Control (DX11)" executable="Control_DX11.exe">
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<option name="hk_disable_border_emulation" value="true" />
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</application>
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<engine engine_name_match="DXVK|vkd3d">
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<engine engine_name_match="vkd3d">
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<!--
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Apple hardware lacks min/max filtering, but this is required for
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FL12_0. Fortunately, this is an obscure feature and we support
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