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freedreno/ir3: make TXQ return integers, not floats
We're still doing something wrong for array textures. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -1318,7 +1318,7 @@ trans_txq(const struct instr_translater *t,
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level = get_unconst(ctx, level);
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instr = instr_create(ctx, 5, OPC_GETSIZE);
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instr->cat5.type = get_ftype(ctx);
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instr->cat5.type = get_utype(ctx);
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instr->cat5.samp = samp->Index;
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instr->cat5.tex = samp->Index;
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instr->flags |= tinf.flags;
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