a step toward moving run-time vertex program state out of GLcontext

This commit is contained in:
Brian Paul 2006-10-10 22:45:50 +00:00
parent c61ecf373e
commit 81968ec49d
5 changed files with 64 additions and 52 deletions

View file

@ -1913,29 +1913,40 @@ struct gl_program_state
/**
* State vars for GL_ARB/GL_NV_vertex_program
* Virtual vertex program machine state.
* Only used during program execution (may be moved someday):
*/
struct gl_vertex_program_state
struct gl_vertex_program_machine
{
GLboolean Enabled; /**< GL_VERTEX_PROGRAM_ARB/NV */
GLboolean _Enabled; /**< Enabled and valid program? */
GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
struct gl_vertex_program *Current; /**< ptr to currently bound program */
const struct gl_vertex_program *_Current; /**< ptr to currently bound
program, including internal
(t_vp_build.c) programs */
GLenum TrackMatrix[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
GLenum TrackMatrixTransform[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /* Env params */
/* Only used during program execution (may be moved someday): */
GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4];
GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4];
GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS];
GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4];
GLint AddressReg[4];
};
/**
* Context state for vertex programs.
*/
struct gl_vertex_program_state
{
GLboolean Enabled; /**< GL_VERTEX_PROGRAM_ARB/NV */
GLboolean _Enabled; /**< Enabled and valid program? */
GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
struct gl_vertex_program *Current; /**< ptr to currently bound program */
const struct gl_vertex_program *_Current; /**< ptr to currently bound
program, including internal
(t_vp_build.c) programs */
GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /**< Env params */
struct gl_vertex_program_machine Machine;
/* For GL_NV_vertex_program only: */
GLenum TrackMatrix[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
GLenum TrackMatrixTransform[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
#if FEATURE_MESA_program_debug
GLprogramcallbackMESA Callback;
@ -1947,7 +1958,7 @@ struct gl_vertex_program_state
/**
* Context state for GL_ARB/NV_fragment_program
* Context state for fragment programs.
*/
struct gl_fragment_program_state
{

View file

@ -79,7 +79,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
_mesa_init_vp_per_vertex_registers(ctx);
_mesa_init_vp_per_primitive_registers(ctx);
COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params);
COPY_4V(ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS], params);
_mesa_exec_vertex_program(ctx, vprog);
}
@ -89,8 +89,9 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
GLboolean *residences)
GLboolean GLAPIENTRY
_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
GLboolean *residences)
{
GLint i, j;
GLboolean allResident = GL_TRUE;

View file

@ -50,20 +50,20 @@ void
_mesa_init_vp_per_vertex_registers(GLcontext *ctx)
{
/* Input registers get initialized from the current vertex attribs */
MEMCPY(ctx->VertexProgram.Inputs, ctx->Current.Attrib,
MEMCPY(ctx->VertexProgram.Machine.Inputs, ctx->Current.Attrib,
MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat));
if (ctx->VertexProgram.Current->IsNVProgram) {
GLuint i;
/* Output/result regs are initialized to [0,0,0,1] */
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
ASSIGN_4V(ctx->VertexProgram.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
ASSIGN_4V(ctx->VertexProgram.Machine.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
}
/* Temp regs are initialized to [0,0,0,0] */
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
ASSIGN_4V(ctx->VertexProgram.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
ASSIGN_4V(ctx->VertexProgram.Machine.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
}
ASSIGN_4V(ctx->VertexProgram.AddressReg, 0, 0, 0, 0);
ASSIGN_4V(ctx->VertexProgram.Machine.AddressReg, 0, 0, 0, 0);
}
}
@ -161,7 +161,7 @@ _mesa_init_vp_per_primitive_registers(GLcontext *ctx)
}
}
else {
/* Using and ARB vertex program */
/* ARB vertex program */
if (ctx->VertexProgram.Current->Base.Parameters) {
/* Grab the state GL state and put into registers */
_mesa_load_state_parameters(ctx,
@ -182,30 +182,30 @@ _mesa_dump_vp_state( const struct gl_vertex_program_state *state )
_mesa_printf("VertexIn:\n");
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_INPUTS; i++) {
_mesa_printf("%d: %f %f %f %f ", i,
state->Inputs[i][0],
state->Inputs[i][1],
state->Inputs[i][2],
state->Inputs[i][3]);
state->Machine.Inputs[i][0],
state->Machine.Inputs[i][1],
state->Machine.Inputs[i][2],
state->Machine.Inputs[i][3]);
}
_mesa_printf("\n");
_mesa_printf("VertexOut:\n");
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
_mesa_printf("%d: %f %f %f %f ", i,
state->Outputs[i][0],
state->Outputs[i][1],
state->Outputs[i][2],
state->Outputs[i][3]);
state->Machine.Outputs[i][0],
state->Machine.Outputs[i][1],
state->Machine.Outputs[i][2],
state->Machine.Outputs[i][3]);
}
_mesa_printf("\n");
_mesa_printf("Registers:\n");
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
_mesa_printf("%d: %f %f %f %f ", i,
state->Temporaries[i][0],
state->Temporaries[i][1],
state->Temporaries[i][2],
state->Temporaries[i][3]);
state->Machine.Temporaries[i][0],
state->Machine.Temporaries[i][1],
state->Machine.Temporaries[i][2],
state->Machine.Temporaries[i][3]);
}
_mesa_printf("\n");
@ -231,7 +231,7 @@ get_register_pointer( const struct prog_src_register *source,
const struct gl_vertex_program_state *state )
{
if (source->RelAddr) {
const GLint reg = source->Index + state->AddressReg[0];
const GLint reg = source->Index + state->Machine.AddressReg[0];
ASSERT( (source->File == PROGRAM_ENV_PARAM) ||
(source->File == PROGRAM_STATE_VAR) );
if (reg < 0 || reg > MAX_NV_VERTEX_PROGRAM_PARAMS)
@ -245,14 +245,14 @@ get_register_pointer( const struct prog_src_register *source,
switch (source->File) {
case PROGRAM_TEMPORARY:
ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_TEMPS);
return state->Temporaries[source->Index];
return state->Machine.Temporaries[source->Index];
case PROGRAM_INPUT:
ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_INPUTS);
return state->Inputs[source->Index];
return state->Machine.Inputs[source->Index];
case PROGRAM_OUTPUT:
/* This is only needed for the PRINT instruction */
ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_OUTPUTS);
return state->Outputs[source->Index];
return state->Machine.Outputs[source->Index];
case PROGRAM_LOCAL_PARAM:
ASSERT(source->Index < MAX_PROGRAM_LOCAL_PARAMS);
return state->Current->Base.LocalParams[source->Index];
@ -329,10 +329,10 @@ store_vector4( const struct prog_dst_register *dest,
GLfloat *dst;
switch (dest->File) {
case PROGRAM_TEMPORARY:
dst = state->Temporaries[dest->Index];
dst = state->Machine.Temporaries[dest->Index];
break;
case PROGRAM_OUTPUT:
dst = state->Outputs[dest->Index];
dst = state->Machine.Outputs[dest->Index];
break;
case PROGRAM_ENV_PARAM:
{
@ -390,9 +390,9 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra
* by the MVP matrix and store in the vertex position result register.
*/
if (ctx->VertexProgram.Current->IsPositionInvariant) {
TRANSFORM_POINT( ctx->VertexProgram.Outputs[VERT_RESULT_HPOS],
TRANSFORM_POINT( ctx->VertexProgram.Machine.Outputs[VERT_RESULT_HPOS],
ctx->_ModelProjectMatrix.m,
ctx->VertexProgram.Inputs[VERT_ATTRIB_POS]);
ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS]);
/* XXX: This could go elsewhere */
ctx->VertexProgram.Current->Base.OutputsWritten |= VERT_BIT_POS;
@ -636,7 +636,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra
{
GLfloat t[4];
fetch_vector4( &inst->SrcReg[0], state, t );
state->AddressReg[0] = (GLint) FLOORF(t[0]);
state->Machine.AddressReg[0] = (GLint) FLOORF(t[0]);
}
break;
case OPCODE_DPH:

View file

@ -2099,7 +2099,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
"glGetProgramRegisterfvMESA(registerName)");
return;
}
COPY_4V(v, ctx->VertexProgram.Temporaries[i]);
COPY_4V(v, ctx->VertexProgram.Machine.Temporaries[i]);
}
else if (reg[0] == 'v' && reg[1] == '[') {
/* Vertex Input attribute */
@ -2110,7 +2110,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
_mesa_sprintf(number, "%d", i);
if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
_mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
COPY_4V(v, ctx->VertexProgram.Inputs[i]);
COPY_4V(v, ctx->VertexProgram.Machine.Inputs[i]);
return;
}
}

View file

@ -118,7 +118,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
const GLfloat *data = (GLfloat *) (ptr + stride * i);
COPY_CLEAN_4V(ctx->VertexProgram.Inputs[attr], size, data);
COPY_CLEAN_4V(ctx->VertexProgram.Machine.Inputs[attr], size, data);
}
}
@ -129,19 +129,19 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* Fixup fog an point size results if needed */
if (ctx->Fog.Enabled &&
(program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0;
ctx->VertexProgram.Machine.Outputs[VERT_RESULT_FOGC][0] = 1.0;
}
if (ctx->VertexProgram.PointSizeEnabled &&
(program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
ctx->VertexProgram.Machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
}
/* copy the output registers into the VB->attribs arrays */
/* XXX (optimize) could use a conditional and smaller loop limit here */
for (attr = 0; attr < 15; attr++) {
COPY_4V(store->attribs[attr].data[i],
ctx->VertexProgram.Outputs[attr]);
ctx->VertexProgram.Machine.Outputs[attr]);
}
}