diff --git a/src/asahi/vulkan/hk_shader.c b/src/asahi/vulkan/hk_shader.c index 0be94cf99db..165dae1b74d 100644 --- a/src/asahi/vulkan/hk_shader.c +++ b/src/asahi/vulkan/hk_shader.c @@ -628,6 +628,7 @@ lower(nir_builder *b, nir_tex_instr *tex, UNUSED void *_data) * Linear filtering is linear (duh), so lerping is compatible. */ replaced = nir_flrp(b, clamp_to_0, clamp_to_1, border); + b->shader->info.flrp_lowered = false; } else { /* For integers, just select componentwise since there is no linear * filtering. Gathers also use this path since they are unfiltered in