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panvk: Reduce minTexelBufferOffsetAlignment
There are formats that require a 128B alignment but they're compressed and not allowed for texel buffers. The biggest texel size we can have for a texel buffer is RGBA32, which is 16B. The only reason why we needed the large alignment was to work around a bug in the way we were turning texel buffers into attribute descriptors on Bifrost. That bug is now fixed so we can reduce to a reasonable alignment requiremdnt. Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com> Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com> Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40576>
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1 changed files with 4 additions and 4 deletions
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@ -841,8 +841,8 @@ panvk_per_arch(get_physical_device_properties)(
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.viewportSubPixelBits = 0,
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/* Align on a page. */
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.minMemoryMapAlignment = os_page_size,
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/* Some compressed texture formats require 128-byte alignment. */
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.minTexelBufferOffsetAlignment = 64,
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/* The largest buffer texture format is 16B */
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.minTexelBufferOffsetAlignment = 16,
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/* Always aligned on a uniform slot (vec4). */
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.minUniformBufferOffsetAlignment = 16,
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/* Lowered to global accesses, which happen at the 32-bit granularity. */
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@ -1057,8 +1057,8 @@ panvk_per_arch(get_physical_device_properties)(
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.integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false,
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.integerDotProductAccumulatingSaturating64BitSignedAccelerated = false,
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.integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false,
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.storageTexelBufferOffsetAlignmentBytes = 64,
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.storageTexelBufferOffsetSingleTexelAlignment = false,
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.storageTexelBufferOffsetAlignmentBytes = 16,
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.storageTexelBufferOffsetSingleTexelAlignment = true,
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.uniformTexelBufferOffsetAlignmentBytes = 4,
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.uniformTexelBufferOffsetSingleTexelAlignment = true,
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.maxBufferSize = PANVK_MAX_BUFFER_SIZE,
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