i965: Note when we drop saturate mode on the floor in a VP.

This commit is contained in:
Eric Anholt 2009-01-07 12:38:34 -08:00
parent f53d9913ac
commit 8112c9e2cc

View file

@ -1064,6 +1064,11 @@ void brw_vs_emit(struct brw_vs_compile *c )
else
dst = get_dst(c, inst->DstReg);
if (inst->SaturateMode != SATURATE_OFF) {
_mesa_problem(NULL, "Unsupported saturate %d in vertex shader",
inst->SaturateMode);
}
switch (inst->Opcode) {
case OPCODE_ABS:
brw_MOV(p, dst, brw_abs(args[0]));