mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-24 06:40:11 +01:00
i965: Delete the blitter path for CopyTexSubImage
The blorp path (called first) can do anything the blitter path can do so it's just dead code. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
8162256b01
commit
80fc3896f3
1 changed files with 0 additions and 58 deletions
|
|
@ -37,61 +37,11 @@
|
|||
#include "intel_mipmap_tree.h"
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_tex.h"
|
||||
#include "intel_blit.h"
|
||||
#include "brw_context.h"
|
||||
|
||||
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
|
||||
|
||||
|
||||
static bool
|
||||
intel_copy_texsubimage(struct brw_context *brw,
|
||||
struct intel_texture_image *intelImage,
|
||||
GLint dstx, GLint dsty, GLint slice,
|
||||
struct intel_renderbuffer *irb,
|
||||
GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
{
|
||||
const GLenum internalFormat = intelImage->base.Base.InternalFormat;
|
||||
|
||||
if (!intelImage->mt || !irb || !irb->mt) {
|
||||
if (unlikely(INTEL_DEBUG & DEBUG_PERF))
|
||||
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
|
||||
__func__, intelImage->mt, irb, internalFormat);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* No pixel transfer operations (zoom, bias, mapping), just a blit */
|
||||
if (brw->ctx._ImageTransferState)
|
||||
return false;
|
||||
|
||||
intel_prepare_render(brw);
|
||||
|
||||
/* glCopyTexSubImage() can be called on a multisampled renderbuffer (if
|
||||
* that renderbuffer is associated with the window system framebuffer),
|
||||
* however the hardware blitter can't handle this case, so fall back to
|
||||
* meta (which can, since it uses ReadPixels).
|
||||
*/
|
||||
if (irb->Base.Base.NumSamples != 0)
|
||||
return false;
|
||||
|
||||
/* glCopyTexSubImage() can't be called on a multisampled texture. */
|
||||
assert(intelImage->base.Base.NumSamples == 0);
|
||||
|
||||
/* account for view parameters and face index */
|
||||
int dst_level = intelImage->base.Base.Level +
|
||||
intelImage->base.Base.TexObject->MinLevel;
|
||||
int dst_slice = slice + intelImage->base.Base.Face +
|
||||
intelImage->base.Base.TexObject->MinLayer;
|
||||
|
||||
/* blit from src buffer to texture */
|
||||
return intel_miptree_blit(brw,
|
||||
irb->mt, irb->mt_level, irb->mt_layer,
|
||||
x, y, irb->Base.Base.Name == 0,
|
||||
intelImage->mt, dst_level, dst_slice,
|
||||
dstx, dsty, false,
|
||||
width, height, COLOR_LOGICOP_COPY);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
|
||||
struct gl_texture_image *texImage,
|
||||
|
|
@ -107,14 +57,6 @@ intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
|
|||
xoffset, yoffset, width, height))
|
||||
return;
|
||||
|
||||
/* Next, try the BLT engine. */
|
||||
if (intel_copy_texsubimage(brw,
|
||||
intel_texture_image(texImage),
|
||||
xoffset, yoffset, slice,
|
||||
intel_renderbuffer(rb), x, y, width, height)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Finally, fall back to meta. This will likely be slow. */
|
||||
perf_debug("%s - fallback to swrast\n", __func__);
|
||||
_mesa_meta_CopyTexSubImage(ctx, dims, texImage,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue