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mesa: use PRId64 for printing 64-bit ints
Silences MinGW warnings: warning: unknown conversion type character ‘l’ in format [-Wformat] warning: too many arguments for format [-Wformat-extra-args] v2: use signed types/formats Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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2 changed files with 25 additions and 21 deletions
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@ -31,6 +31,7 @@
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*/
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#include <stdbool.h>
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#include <inttypes.h> /* for PRId64 macro */
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#include "glheader.h"
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#include "enums.h"
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#include "hash.h"
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@ -2824,8 +2825,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
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* value in <offsets> is less than zero (per binding)."
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*/
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld < 0)",
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index, (long long int) offsets[index]);
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"glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
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index, (int64_t) offsets[index]);
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return false;
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}
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@ -2836,8 +2837,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
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* value in <sizes> is less than or equal to zero (per binding)."
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*/
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(sizes[%u]=%lld <= 0)",
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index, (long long int) sizes[index]);
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"glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
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index, (int64_t) sizes[index]);
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return false;
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}
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@ -3032,11 +3033,11 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
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*/
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if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of the value of "
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"glBindBuffersRange(offsets[%u]=%" PRId64
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" is misaligned; it must be a multiple of the value of "
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"GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
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"target=GL_UNIFORM_BUFFER)",
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i, (long long int) offsets[i],
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i, (int64_t) offsets[i],
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ctx->Const.UniformBufferOffsetAlignment);
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continue;
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}
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@ -3270,19 +3271,19 @@ bind_xfb_buffers_range(struct gl_context *ctx,
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*/
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if (offsets[i] & 0x3) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of 4 when "
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"glBindBuffersRange(offsets[%u]=%" PRId64
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" is misaligned; it must be a multiple of 4 when "
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"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
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i, (long long int) offsets[i]);
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i, (int64_t) offsets[i]);
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continue;
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}
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if (sizes[i] & 0x3) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(sizes[%u]=%lld is misaligned; "
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"it must be a multiple of 4 when "
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"glBindBuffersRange(sizes[%u]=%" PRId64
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" is misaligned; it must be a multiple of 4 when "
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"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
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i, (long long int) sizes[i]);
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i, (int64_t) sizes[i]);
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continue;
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}
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@ -3488,10 +3489,10 @@ bind_atomic_buffers_range(struct gl_context *ctx,
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*/
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if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of %d when "
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"glBindBuffersRange(offsets[%u]=%" PRId64
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" is misaligned; it must be a multiple of %d when "
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"target=GL_ATOMIC_COUNTER_BUFFER)",
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i, (long long int) offsets[i], ATOMIC_COUNTER_SIZE);
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i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
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continue;
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}
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@ -24,6 +24,8 @@
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*/
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#include <inttypes.h> /* for PRId64 macro */
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#include "glheader.h"
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#include "imports.h"
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#include "bufferobj.h"
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@ -1424,7 +1426,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
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*/
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if (offset < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindVertexBuffer(offset=%lld < 0)", (long long)offset);
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"glBindVertexBuffer(offset=%" PRId64 " < 0)",
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(int64_t) offset);
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return;
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}
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@ -1550,15 +1553,15 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
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*/
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if (offsets[i] < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindVertexBuffer(offsets[%u]=%lldd < 0)",
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i, (long long int) offsets[i]);
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"glBindVertexBuffer(offsets[%u]=%" PRId64 " < 0)",
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i, (int64_t) offsets[i]);
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continue;
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}
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if (strides[i] < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindVertexBuffer(strides[%u]=%lld < 0)",
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i, (long long int) strides[i]);
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"glBindVertexBuffer(strides[%u]=%d < 0)",
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i, strides[i]);
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continue;
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}
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