add the same conditional mangling stuff that gl.h has.

This commit is contained in:
Karl Schultz 2001-09-20 22:19:41 +00:00
parent 448b88bb80
commit 80d5855692

View file

@ -30,6 +30,10 @@
#ifndef __glu_h__
#define __glu_h__
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#include <GL/gl.h>
#ifdef __cplusplus