mesa: plug in GL_EXT_transform_feedback functions into dispatch

This commit is contained in:
Brian Paul 2010-04-02 22:38:00 -06:00
parent d2f5d056d8
commit 808c424b67

View file

@ -89,6 +89,7 @@
#include "texobj.h"
#include "texparam.h"
#include "texstate.h"
#include "transformfeedback.h"
#include "mtypes.h"
#include "varray.h"
#include "viewport.h"
@ -477,6 +478,18 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* ???. GL_EXT_depth_bounds_test */
SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
/* 352. GL_EXT_transform_feedback */
#if _HAVE_FULL_GL
SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
#endif
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
/* ARB 1. GL_ARB_multitexture */