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mesa: plug in GL_EXT_transform_feedback functions into dispatch
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1 changed files with 13 additions and 0 deletions
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@ -89,6 +89,7 @@
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#include "texobj.h"
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#include "texparam.h"
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#include "texstate.h"
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#include "transformfeedback.h"
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#include "mtypes.h"
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#include "varray.h"
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#include "viewport.h"
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@ -477,6 +478,18 @@ _mesa_init_exec_table(struct _glapi_table *exec)
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/* ???. GL_EXT_depth_bounds_test */
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SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
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/* 352. GL_EXT_transform_feedback */
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#if _HAVE_FULL_GL
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SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
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SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
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SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
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SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
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SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
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SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
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SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
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#endif
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/* 364. GL_EXT_provoking_vertex */
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SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
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/* ARB 1. GL_ARB_multitexture */
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