intel: Hook up the WARN_ONCE macro to GL_ARB_debug_output.

This doesn't provide detailed error type information, but it's important
to get these relatively severe but rare error messages out to the
developer through whatever mechanism they are using.

v2: Rebase on new WARN_ONCE additions.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
This commit is contained in:
Eric Anholt 2013-02-22 13:03:51 -08:00
parent 3025680578
commit 807eedf70f
4 changed files with 8 additions and 0 deletions

View file

@ -630,6 +630,7 @@ translate_tex_format(struct intel_context *intel,
GLenum depth_mode,
GLenum srgb_decode)
{
struct gl_context *ctx = &intel->ctx;
if (srgb_decode == GL_SKIP_DECODE_EXT)
mesa_format = _mesa_get_srgb_format_linear(mesa_format);

View file

@ -824,6 +824,7 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
const brw_blorp_params *params)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
uint32_t draw_x = params->depth.x_offset;
uint32_t draw_y = params->depth.y_offset;
uint32_t tile_mask_x, tile_mask_y;

View file

@ -579,6 +579,7 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
const brw_blorp_params *params)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
uint32_t draw_x = params->depth.x_offset;
uint32_t draw_y = params->depth.y_offset;
uint32_t tile_mask_x, tile_mask_y;

View file

@ -474,10 +474,15 @@ extern int INTEL_DEBUG;
#define WARN_ONCE(cond, fmt...) do { \
if (unlikely(cond)) { \
static bool _warned = false; \
static GLuint msg_id = 0; \
if (!_warned) { \
fprintf(stderr, "WARNING: "); \
fprintf(stderr, fmt); \
_warned = true; \
\
_mesa_gl_debug(ctx, &msg_id, \
MESA_DEBUG_TYPE_OTHER, \
MESA_DEBUG_SEVERITY_HIGH, fmt); \
} \
} \
} while (0)