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src/mesa/tnl/t_vb_arbprogram.h
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178
src/mesa/tnl/t_vb_arbprogram.h
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file t_arb_program.c
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* Compile vertex programs to an intermediate representation.
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* Execute vertex programs over a buffer of vertices.
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* \author Keith Whitwell, Brian Paul
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*/
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#ifndef _T_VB_ARBPROGRAM_H_
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#define _T_VB_ARBPROGRAM_H_
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/* New, internal instructions:
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*/
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#define RSW (VP_MAX_OPCODE)
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#define MSK (VP_MAX_OPCODE+1)
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#define REL (VP_MAX_OPCODE+2)
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/* Layout of register file:
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0 -- Scratch (Arg0)
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1 -- Scratch (Arg1)
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2 -- Scratch (Result)
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4 -- Program Temporary 0
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16 -- Program Temporary 12 (max for NV_VERTEX_PROGRAM)
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17 -- Output 0
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31 -- Output 15 (max for NV_VERTEX_PROGRAM) (Last writeable register)
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32 -- Parameter 0
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..
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127 -- Parameter 63 (max for NV_VERTEX_PROGRAM)
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*/
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#define FILE_REG 0
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#define FILE_LOCAL_PARAM 1
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#define FILE_ENV_PARAM 2
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#define FILE_STATE_PARAM 3
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#define REG_ARG0 0
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#define REG_ARG1 1
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#define REG_ARG2 2
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#define REG_RES 3
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#define REG_ADDR 4
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#define REG_TMP0 5
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#define REG_TMP11 16
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#define REG_OUT0 17
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#define REG_OUT14 31
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#define REG_IN0 32
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#define REG_IN15 47
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#define REG_ID 48 /* 0,0,0,1 */
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#define REG_MAX 128
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#define REG_INVALID ~0
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/* ARB_vp instructions are broken down into one or more of the
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* following micro-instructions, each representable in a 32 bit packed
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* structure.
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*/
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struct reg {
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GLuint file:2;
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GLuint idx:7;
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};
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union instruction {
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struct {
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GLuint opcode:6;
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GLuint dst:5;
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GLuint file0:2;
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GLuint idx0:7;
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GLuint file1:2;
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GLuint idx1:7;
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GLuint pad:3;
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} alu;
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struct {
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GLuint opcode:6;
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GLuint dst:5;
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GLuint file0:2;
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GLuint idx0:7;
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GLuint neg:4;
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GLuint swz:8; /* xyzw only */
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} rsw;
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struct {
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GLuint opcode:6;
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GLuint dst:5;
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GLuint file:2;
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GLuint idx:7;
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GLuint mask:4;
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GLuint pad:1;
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} msk;
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GLuint dword;
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};
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#define RSW_NOOP ((0<<0) | (1<<2) | (2<<4) | (3<<6))
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#define GET_RSW(swz, idx) (((swz) >> ((idx)*2)) & 0x3)
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struct compilation {
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GLuint reg_active;
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union instruction *csr;
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struct vertex_buffer *VB; /* for input sizes! */
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};
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struct input {
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GLuint idx;
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GLfloat *data;
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GLuint stride;
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GLuint size;
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};
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struct output {
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GLuint idx;
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GLfloat *data;
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};
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/*--------------------------------------------------------------------------- */
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/*!
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* Private storage for the vertex program pipeline stage.
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*/
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struct arb_vp_machine {
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GLfloat reg[REG_MAX][4]; /* Program temporaries, inputs and outputs */
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GLfloat (*File[4])[4]; /* All values reference-able from the program. */
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GLint AddressReg;
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struct input input[16];
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GLuint nr_inputs;
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struct output output[15];
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GLuint nr_outputs;
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union instruction store[1024];
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union instruction *instructions;
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GLint nr_instructions;
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GLvector4f attribs[VERT_RESULT_MAX]; /**< result vectors. */
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GLvector4f ndcCoords; /**< normalized device coords */
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GLubyte *clipmask; /**< clip flags */
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GLubyte ormask, andmask; /**< for clipping */
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GLuint vtx_nr; /**< loop counter */
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struct vertex_buffer *VB;
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GLcontext *ctx;
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};
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#endif
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