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remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(). Connected to bug #9103, though that bug got fixed without this change too.
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1 changed files with 1 additions and 4 deletions
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@ -246,10 +246,7 @@ void
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_tnl_need_projected_coords( GLcontext *ctx, GLboolean mode )
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_tnl_need_projected_coords( GLcontext *ctx, GLboolean mode )
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{
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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if (tnl->NeedNdcCoords != mode) {
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tnl->NeedNdcCoords = mode;
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tnl->NeedNdcCoords = mode;
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_tnl_InvalidateState( ctx, _NEW_PROJECTION );
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}
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}
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}
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void
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void
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