fbobject: add VERBOSE=api message for check framebuffer status

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Jordan Justen 2013-01-12 19:21:54 -08:00
parent 1c9833ba70
commit 7f867851f5

View file

@ -1904,6 +1904,10 @@ _mesa_CheckFramebufferStatus(GLenum target)
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCheckFramebufferStatus(%s)\n",
_mesa_lookup_enum_by_nr(target));
buffer = get_framebuffer_target(ctx, target);
if (!buffer) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");