a few more tweaks

This commit is contained in:
Brian Paul 2004-01-23 16:08:35 +00:00
parent 75a0d31aaa
commit 7f7b2d86bc

View file

@ -55,13 +55,7 @@ tdfxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj);
extern void
tdfxDDDeleteTexture(GLcontext * ctx, struct gl_texture_object *tObj);
extern GLboolean
tdfxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj);
extern void
tdfxDDTexturePalette(GLcontext * ctx, struct gl_texture_object *tObj);
tdfxTexturePalette(GLcontext * ctx, struct gl_texture_object *tObj);
#if 000 /* DEAD? */
extern void