mesa: remove spurious flush in _mesa_Viewport()

I don't think this is actually required, if the viewport
values are different from the ones stored in the context, we
already flush and trigger _NEW_VIEWPORT in
set_viewport_no_notify().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Samuel Pitoiset 2017-06-22 14:55:24 +02:00
parent 2f76b45415
commit 7f7487f262

View file

@ -129,7 +129,6 @@ void GLAPIENTRY
_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);