meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Ian Romanick 2015-11-02 18:36:34 -08:00
parent 89a61afdd7
commit 7f2f300071
3 changed files with 8 additions and 10 deletions

View file

@ -1817,8 +1817,7 @@ meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)
} }
/* upload new vertex data */ /* upload new vertex data */
_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, _mesa_NamedBufferData(clear->VBO, sizeof(verts), verts, GL_DYNAMIC_DRAW);
GL_DYNAMIC_DRAW_ARB);
/* draw quad(s) */ /* draw quad(s) */
if (fb->MaxNumLayers > 0) { if (fb->MaxNumLayers > 0) {
@ -1904,7 +1903,7 @@ _mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
verts[3].tex[1] = tex->Ttop; verts[3].tex[1] = tex->Ttop;
/* upload new vertex data */ /* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); _mesa_NamedBufferSubData(copypix->VBO, 0, sizeof(verts), verts);
} }
_mesa_set_enable(ctx, tex->Target, GL_TRUE); _mesa_set_enable(ctx, tex->Target, GL_TRUE);
@ -2222,8 +2221,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
} }
/* upload new vertex data */ /* upload new vertex data */
_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), _mesa_NamedBufferData(drawpix->VBO, sizeof(verts), verts, GL_DYNAMIC_DRAW);
verts, GL_DYNAMIC_DRAW_ARB);
/* set given unpack params */ /* set given unpack params */
ctx->Unpack = *unpack; ctx->Unpack = *unpack;
@ -2423,7 +2421,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx,
} }
/* upload new vertex data */ /* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); _mesa_NamedBufferSubData(bitmap->VBO, 0, sizeof(verts), verts);
} }
/* choose different foreground/background alpha values */ /* choose different foreground/background alpha values */
@ -3128,7 +3126,7 @@ decompress_texture_image(struct gl_context *ctx,
_mesa_set_viewport(ctx, 0, 0, 0, width, height); _mesa_set_viewport(ctx, 0, 0, 0, width, height);
/* upload new vertex data */ /* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); _mesa_NamedBufferSubData(decompress->VBO, 0, sizeof(verts), verts);
/* setup texture state */ /* setup texture state */
_mesa_BindTexture(target, texObj->Name); _mesa_BindTexture(target, texObj->Name);

View file

@ -789,7 +789,7 @@ blitframebuffer_texture(struct gl_context *ctx,
verts[3].tex[1] = t1; verts[3].tex[1] = t1;
verts[3].tex[2] = readAtt->Zoffset; verts[3].tex[2] = readAtt->Zoffset;
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); _mesa_NamedBufferSubData(blit->VBO, 0, sizeof(verts), verts);
} }
/* setup viewport */ /* setup viewport */

View file

@ -335,8 +335,8 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
verts[3].tex); verts[3].tex);
/* upload vertex data */ /* upload vertex data */
_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), _mesa_NamedBufferData(mipmap->VBO, sizeof(verts), verts,
verts, GL_DYNAMIC_DRAW_ARB); GL_DYNAMIC_DRAW);
_mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dstImage, layer); _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dstImage, layer);