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ir_constant: Add storage for multiple constants for arrays and records
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2 changed files with 20 additions and 2 deletions
20
ir.cpp
20
ir.cpp
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@ -244,8 +244,24 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
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{
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this->type = type;
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/* FINISHME: Support structure and array types. */
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assert(type->is_scalar() || type->is_vector() || type->is_matrix());
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/* FINISHME: Support array types. */
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assert(type->is_scalar() || type->is_vector() || type->is_matrix()
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|| type->is_record());
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/* If the constant is a record, the types of each of the entries in
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* value_list must be a 1-for-1 match with the structure components. Each
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* entry must also be a constant. Just move the nodes from the value_list
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* to the list in the ir_constant.
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*/
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/* FINISHME: Should there be some type checking and / or assertions here? */
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/* FINISHME: Should the new constant take ownership of the nodes from
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* FINISHME: value_list, or should it make copies?
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*/
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if (type->is_record()) {
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value_list->move_nodes_to(& this->components);
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return;
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}
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ir_constant *value = (ir_constant *) (value_list->head);
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2
ir.h
2
ir.h
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@ -1087,6 +1087,8 @@ public:
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float f[16];
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bool b[16];
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} value;
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exec_list components;
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};
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void
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