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i965/gen6: Refactor gen6_upload_urb
This splits it into two functions very similar to gen7_upload_urb. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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2 changed files with 35 additions and 24 deletions
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@ -1695,6 +1695,9 @@ gen7_emit_push_constant_state(struct brw_context *brw, unsigned vs_size,
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unsigned gs_size, unsigned fs_size);
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void
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gen6_upload_urb(struct brw_context *brw, unsigned vs_size,
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bool gs_present, unsigned gs_size);
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void
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gen7_upload_urb(struct brw_context *brw, unsigned vs_size,
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bool gs_present, bool tess_present);
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@ -46,33 +46,13 @@
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* Sandybridge GT1 has 32kB of URB space, while GT2 has 64kB.
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* (See the Sandybridge PRM, Volume 2, Part 1, Section 1.4.7: 3DSTATE_URB.)
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*/
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static void
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gen6_upload_urb( struct brw_context *brw )
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void
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gen6_upload_urb(struct brw_context *brw, unsigned vs_size,
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bool gs_present, unsigned gs_size)
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{
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int nr_vs_entries, nr_gs_entries;
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int total_urb_size = brw->urb.size * 1024; /* in bytes */
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bool gs_present = brw->ff_gs.prog_active || brw->geometry_program;
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/* BRW_NEW_VS_PROG_DATA */
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unsigned vs_size = MAX2(brw->vs.prog_data->base.urb_entry_size, 1);
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/* Whe using GS to do transform feedback only we use the same VUE layout for
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* VS outputs and GS outputs (as it's what the SF and Clipper expect), so we
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* can simply make the GS URB entry size the same as for the VS. This may
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* technically be too large in cases where we have few vertex attributes and
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* a lot of varyings, since the VS size is determined by the larger of the
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* two. For now, it's safe.
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*
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* For user-provided GS the assumption above does not hold since the GS
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* outputs can be different from the VS outputs.
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*/
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unsigned gs_size = vs_size;
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if (brw->geometry_program) {
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gs_size = brw->gs.prog_data->base.urb_entry_size;
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assert(gs_size >= 1);
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}
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/* Calculate how many entries fit in each stage's section of the URB */
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if (gs_present) {
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nr_vs_entries = (total_urb_size/2) / (vs_size * 128);
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@ -124,6 +104,34 @@ gen6_upload_urb( struct brw_context *brw )
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brw->urb.gs_present = gs_present;
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}
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static void
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upload_urb(struct brw_context *brw)
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{
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/* BRW_NEW_VS_PROG_DATA */
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const unsigned vs_size = MAX2(brw->vs.prog_data->base.urb_entry_size, 1);
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/* BRW_NEW_GEOMETRY_PROGRAM, BRW_NEW_GS_PROG_DATA */
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const bool gs_present = brw->ff_gs.prog_active || brw->geometry_program;
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/* Whe using GS to do transform feedback only we use the same VUE layout for
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* VS outputs and GS outputs (as it's what the SF and Clipper expect), so we
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* can simply make the GS URB entry size the same as for the VS. This may
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* technically be too large in cases where we have few vertex attributes and
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* a lot of varyings, since the VS size is determined by the larger of the
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* two. For now, it's safe.
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*
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* For user-provided GS the assumption above does not hold since the GS
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* outputs can be different from the VS outputs.
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*/
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unsigned gs_size = vs_size;
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if (brw->geometry_program) {
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gs_size = brw->gs.prog_data->base.urb_entry_size;
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assert(gs_size >= 1);
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}
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gen6_upload_urb(brw, vs_size, gs_present, gs_size);
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}
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const struct brw_tracked_state gen6_urb = {
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.dirty = {
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.mesa = 0,
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@ -134,5 +142,5 @@ const struct brw_tracked_state gen6_urb = {
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BRW_NEW_GS_PROG_DATA |
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BRW_NEW_VS_PROG_DATA,
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},
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.emit = gen6_upload_urb,
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.emit = upload_urb,
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};
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