r600g: fix up shader out misc stuff for copy shader

set the correct values so the misc out register is setup correctly
for the copy shader.

This also updates the state for the gs copy shader so the hw
gets programmed correctly.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Dave Airlie 2014-01-29 00:17:15 +00:00
parent 7863611de3
commit 7ec5e883f2
2 changed files with 16 additions and 1 deletions

View file

@ -1162,7 +1162,7 @@ static int generate_gs_copy_shader(struct r600_context *rctx,
struct r600_bytecode_output output;
struct r600_bytecode_cf *cf_jump, *cf_pop,
*last_exp_pos = NULL, *last_exp_param = NULL;
int i, next_clip_pos = 62, next_param = 0;
int i, next_clip_pos = 61, next_param = 0;
cshader = calloc(1, sizeof(struct r600_pipe_shader));
if (!cshader)
@ -1263,18 +1263,26 @@ static int generate_gs_copy_shader(struct r600_context *rctx,
case TGSI_SEMANTIC_PSIZE:
output.array_base = 61;
if (next_clip_pos == 61)
next_clip_pos = 62;
output.type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
output.swizzle_y = 7;
output.swizzle_z = 7;
output.swizzle_w = 7;
ctx.shader->vs_out_misc_write = 1;
ctx.shader->vs_out_point_size = 1;
break;
case TGSI_SEMANTIC_LAYER:
output.array_base = 61;
if (next_clip_pos == 61)
next_clip_pos = 62;
output.type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
output.swizzle_x = 7;
output.swizzle_y = 7;
output.swizzle_z = 0;
output.swizzle_w = 7;
ctx.shader->vs_out_misc_write = 1;
ctx.shader->vs_out_layer = 1;
break;
case TGSI_SEMANTIC_CLIPDIST:
/* spi_sid is 0 for clipdistance outputs that were generated

View file

@ -1171,6 +1171,13 @@ static bool r600_update_derived_state(struct r600_context *rctx)
if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
/* Update clip misc state. */
if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
rctx->clip_misc_state.atom.dirty = true;
}
}
r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);