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nouveau/nir: Return progress for nv_nir_move_stores_to_end(..)
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35544>
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1 changed files with 5 additions and 2 deletions
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@ -3275,12 +3275,13 @@ Converter::visit(nir_tex_instr *insn)
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* shader, so we need all the store_outputs to appear at the end of the shader
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* with no other instructions that might generate a temp value in between them.
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*/
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static void
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static bool
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nv_nir_move_stores_to_end(nir_shader *s)
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{
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nir_function_impl *impl = nir_shader_get_entrypoint(s);
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nir_block *block = nir_impl_last_block(impl);
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nir_instr *first_store = NULL;
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bool progress = false;
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nir_foreach_instr_safe(instr, block) {
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if (instr == first_store)
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@ -3294,9 +3295,11 @@ nv_nir_move_stores_to_end(nir_shader *s)
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if (!first_store)
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first_store = instr;
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progress = true;
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}
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}
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nir_progress(true, impl, nir_metadata_control_flow);
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return nir_progress(progress, impl, nir_metadata_control_flow);
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}
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unsigned
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