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finished separable filter functions
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1 changed files with 86 additions and 80 deletions
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@ -1,4 +1,4 @@
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/* $Id: convolve.c,v 1.2 2000/08/21 14:24:30 brianp Exp $ */
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/* $Id: convolve.c,v 1.3 2000/08/22 18:54:25 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -48,9 +48,14 @@ convolve_1d_reduce(GLint srcWidth, const GLfloat src[][4],
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GLint filterWidth, const GLfloat filter[][4],
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GLfloat dest[][4])
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{
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const GLint dstWidth = srcWidth - (filterWidth - 1);
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GLint dstWidth;
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GLint i, n;
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if (filterWidth >= 1)
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dstWidth = srcWidth - (filterWidth - 1);
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else
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dstWidth = srcWidth;
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if (dstWidth <= 0)
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return; /* null result */
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@ -157,10 +162,19 @@ convolve_2d_reduce(GLint srcWidth, GLint srcHeight,
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const GLfloat filter[][4],
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GLfloat dest[][4])
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{
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const GLint dstWidth = srcWidth - (filterWidth - 1);
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const GLint dstHeight = srcHeight - (filterHeight - 1);
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GLint dstWidth, dstHeight;
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GLint i, j, n, m;
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if (filterWidth >= 1)
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dstWidth = srcWidth - (filterWidth - 1);
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else
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dstWidth = srcWidth;
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if (filterHeight >= 1)
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dstHeight = srcHeight - (filterHeight - 1);
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else
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dstHeight = srcHeight;
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if (dstWidth <= 0 || dstHeight <= 0)
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return;
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@ -201,13 +215,6 @@ convolve_2d_constant(GLint srcWidth, GLint srcHeight,
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const GLint halfFilterHeight = filterHeight / 2;
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GLint i, j, n, m;
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{
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for (i=0;i<filterWidth*filterHeight;i++){
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printf("%d %f %f %f %f\n", i,
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filter[i][0], filter[i][1], filter[i][2], filter[i][3]);
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}
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}
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for (j = 0; j < srcHeight; j++) {
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for (i = 0; i < srcWidth; i++) {
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GLfloat sumR = 0.0;
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@ -299,41 +306,43 @@ convolve_sep_reduce(GLint srcWidth, GLint srcHeight,
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const GLfloat colFilt[][4],
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GLfloat dest[][4])
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{
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const GLint halfFilterWidth = filterWidth / 2;
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const GLint halfFilterHeight = filterHeight / 2;
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GLint dstWidth, dstHeight;
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GLint i, j, n, m;
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#if 0
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for (j = 0; j < srcHeight; j++) {
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for (i = 0; i < srcWidth; i++) {
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if (filterWidth >= 1)
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dstWidth = srcWidth - (filterWidth - 1);
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else
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dstWidth = srcWidth;
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if (filterHeight >= 1)
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dstHeight = srcHeight - (filterHeight - 1);
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else
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dstHeight = srcHeight;
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if (dstWidth <= 0 || dstHeight <= 0)
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return;
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for (j = 0; j < dstHeight; j++) {
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for (i = 0; i < dstWidth; i++) {
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GLfloat sumR = 0.0;
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GLfloat sumG = 0.0;
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GLfloat sumB = 0.0;
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GLfloat sumA = 0.0;
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for (m = 0; m < filterHeight; m++) {
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for (n = 0; n < filterWidth; n++) {
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if (i + n < halfFilterWidth ||
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i + n - halfFilterWidth >= srcWidth) {
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sumR += borderColor[RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += borderColor[GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += borderColor[BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += borderColor[ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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else {
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const GLint k = m * srcWidth + i + n - halfFilterWidth;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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GLint k = (j + m) * srcWidth + i + n;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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}
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dest[i][RCOMP] = sumR;
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dest[i][GCOMP] = sumG;
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dest[i][BCOMP] = sumB;
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dest[i][ACOMP] = sumA;
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dest[j * dstWidth + i][RCOMP] = sumR;
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dest[j * dstWidth + i][GCOMP] = sumG;
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dest[j * dstWidth + i][BCOMP] = sumB;
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dest[j * dstWidth + i][ACOMP] = sumA;
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}
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}
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#endif
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}
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@ -349,7 +358,7 @@ convolve_sep_constant(GLint srcWidth, GLint srcHeight,
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const GLint halfFilterWidth = filterWidth / 2;
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const GLint halfFilterHeight = filterHeight / 2;
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GLint i, j, n, m;
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#if 0
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for (j = 0; j < srcHeight; j++) {
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for (i = 0; i < srcWidth; i++) {
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GLfloat sumR = 0.0;
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@ -358,29 +367,31 @@ convolve_sep_constant(GLint srcWidth, GLint srcHeight,
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GLfloat sumA = 0.0;
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for (m = 0; m < filterHeight; m++) {
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for (n = 0; n < filterWidth; n++) {
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if (i + n < halfFilterWidth ||
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i + n - halfFilterWidth >= srcWidth) {
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const GLint is = i + n - halfFilterWidth;
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const GLint js = j + m - halfFilterHeight;
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if (is < 0 || is >= srcWidth ||
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js < 0 || js >= srcHeight) {
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sumR += borderColor[RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += borderColor[GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += borderColor[BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += borderColor[ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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else {
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const GLint k = m * srcWidth + i + n - halfFilterWidth;
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GLint k = js * srcWidth + is;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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}
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}
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dest[i][RCOMP] = sumR;
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dest[i][GCOMP] = sumG;
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dest[i][BCOMP] = sumB;
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dest[i][ACOMP] = sumA;
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dest[j * srcWidth + i][RCOMP] = sumR;
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dest[j * srcWidth + i][GCOMP] = sumG;
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dest[j * srcWidth + i][BCOMP] = sumB;
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dest[j * srcWidth + i][ACOMP] = sumA;
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}
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}
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#endif
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}
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@ -404,33 +415,28 @@ convolve_sep_replicate(GLint srcWidth, GLint srcHeight,
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GLfloat sumA = 0.0;
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for (m = 0; m < filterHeight; m++) {
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for (n = 0; n < filterWidth; n++) {
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if (i + n < halfFilterWidth) {
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const GLint k = m * srcWidth + 0;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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else if (i + n - halfFilterWidth >= srcWidth) {
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const GLint k = m * srcWidth + srcWidth - 1;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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else {
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const GLint k = m * srcWidth + i + n - halfFilterWidth;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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GLint is = i + n - halfFilterWidth;
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GLint js = j + m - halfFilterHeight;
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GLint k;
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if (is < 0)
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is = 0;
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else if (is >= srcWidth)
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is = srcWidth - 1;
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if (js < 0)
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js = 0;
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else if (js >= srcHeight)
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js = srcHeight - 1;
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k = js * srcWidth + is;
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sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
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sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
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sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
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sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
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}
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}
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dest[i][RCOMP] = sumR;
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dest[i][GCOMP] = sumG;
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dest[i][BCOMP] = sumB;
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dest[i][ACOMP] = sumA;
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dest[j * srcWidth + i][RCOMP] = sumR;
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dest[j * srcWidth + i][GCOMP] = sumG;
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dest[j * srcWidth + i][BCOMP] = sumB;
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dest[j * srcWidth + i][ACOMP] = sumA;
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}
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}
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}
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@ -447,7 +453,7 @@ _mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
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ctx->Convolution1D.Width,
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(const GLfloat (*)[4]) ctx->Convolution1D.Filter,
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(GLfloat (*)[4]) dstImage);
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*width -= (ctx->Convolution1D.Width - 1);
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*width = *width - (MAX2(ctx->Convolution1D.Width, 1) - 1);
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break;
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case GL_CONSTANT_BORDER:
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convolve_1d_constant(*width, (const GLfloat (*)[4]) srcImage,
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@ -480,8 +486,8 @@ _mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
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ctx->Convolution2D.Height,
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(const GLfloat (*)[4]) ctx->Convolution2D.Filter,
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(GLfloat (*)[4]) dstImage);
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*width = *width - (ctx->Convolution2D.Width - 1);
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*height = *height - (ctx->Convolution2D.Height - 1);
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*width = *width - (MAX2(ctx->Convolution2D.Width, 1) - 1);
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*height = *height - (MAX2(ctx->Convolution2D.Height, 1) - 1);
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break;
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case GL_CONSTANT_BORDER:
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convolve_2d_constant(*width, *height,
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@ -518,19 +524,19 @@ _mesa_convolve_sep_image(const GLcontext *ctx,
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case GL_REDUCE:
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convolve_sep_reduce(*width, *height,
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(const GLfloat (*)[4]) srcImage,
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ctx->Convolution2D.Width,
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ctx->Convolution2D.Height,
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ctx->Separable2D.Width,
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ctx->Separable2D.Height,
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(const GLfloat (*)[4]) rowFilter,
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(const GLfloat (*)[4]) colFilter,
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(GLfloat (*)[4]) dstImage);
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*width = *width - (ctx->Convolution2D.Width - 1);
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*height = *height - (ctx->Convolution2D.Height - 1);
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*width = *width - (MAX2(ctx->Separable2D.Width, 1) - 1);
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*height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1);
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break;
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case GL_CONSTANT_BORDER:
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convolve_sep_constant(*width, *height,
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(const GLfloat (*)[4]) srcImage,
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ctx->Convolution2D.Width,
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ctx->Convolution2D.Height,
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ctx->Separable2D.Width,
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ctx->Separable2D.Height,
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(const GLfloat (*)[4]) rowFilter,
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(const GLfloat (*)[4]) colFilter,
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(GLfloat (*)[4]) dstImage,
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@ -539,8 +545,8 @@ _mesa_convolve_sep_image(const GLcontext *ctx,
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case GL_REPLICATE_BORDER:
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convolve_sep_replicate(*width, *height,
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(const GLfloat (*)[4]) srcImage,
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ctx->Convolution2D.Width,
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ctx->Convolution2D.Height,
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ctx->Separable2D.Width,
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ctx->Separable2D.Height,
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(const GLfloat (*)[4]) rowFilter,
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(const GLfloat (*)[4]) colFilter,
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(GLfloat (*)[4]) dstImage);
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