gallium/radeon*: Remove useless casts

These are unnecessary and are likely just left overs from prior
work.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Edward O'Callaghan 2015-12-06 18:37:49 +11:00 committed by Marek Olšák
parent 0ef5c8ab74
commit 7e43a28079
5 changed files with 11 additions and 14 deletions

View file

@ -80,8 +80,8 @@ static void compute_memory_pool_init(struct compute_memory_pool * pool,
initial_size_in_dw);
pool->size_in_dw = initial_size_in_dw;
pool->bo = (struct r600_resource*)r600_compute_buffer_alloc_vram(pool->screen,
pool->size_in_dw * 4);
pool->bo = r600_compute_buffer_alloc_vram(pool->screen,
pool->size_in_dw * 4);
}
/**
@ -202,8 +202,7 @@ int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
} else {
struct r600_resource *temp = NULL;
temp = (struct r600_resource *)r600_compute_buffer_alloc_vram(
pool->screen, new_size_in_dw * 4);
temp = r600_compute_buffer_alloc_vram(pool->screen, new_size_in_dw * 4);
if (temp != NULL) {
struct pipe_resource *src = (struct pipe_resource *)pool->bo;
@ -234,9 +233,7 @@ int compute_memory_grow_defrag_pool(struct compute_memory_pool *pool,
pool->screen->b.b.resource_destroy(
(struct pipe_screen *)pool->screen,
(struct pipe_resource *)pool->bo);
pool->bo = (struct r600_resource*)r600_compute_buffer_alloc_vram(
pool->screen,
pool->size_in_dw * 4);
pool->bo = r600_compute_buffer_alloc_vram(pool->screen, pool->size_in_dw * 4);
compute_memory_shadow(pool, pipe, 0);
if (pool->status & POOL_FRAGMENTED) {
@ -449,7 +446,7 @@ void compute_memory_demote_item(struct compute_memory_pool *pool,
/* We check if the intermediate buffer exists, and if it
* doesn't, we create it again */
if (item->real_buffer == NULL) {
item->real_buffer = (struct r600_resource*)r600_compute_buffer_alloc_vram(
item->real_buffer = r600_compute_buffer_alloc_vram(
pool->screen, item->size_in_dw * 4);
}

View file

@ -237,7 +237,7 @@ void *evergreen_create_compute_state(
#endif
#endif
shader->ctx = (struct r600_context*)ctx;
shader->ctx = ctx;
shader->local_size = cso->req_local_mem;
shader->private_size = cso->req_private_mem;
shader->input_size = cso->req_input_mem;
@ -997,7 +997,7 @@ void *r600_compute_global_transfer_map(
}
else {
if (item->real_buffer == NULL) {
item->real_buffer = (struct r600_resource*)
item->real_buffer =
r600_compute_buffer_alloc_vram(pool->screen, item->size_in_dw * 4);
}
}

View file

@ -553,7 +553,7 @@ static void r600_copy_global_buffer(struct pipe_context *ctx,
src = (struct pipe_resource *)pool->bo;
} else {
if (item->real_buffer == NULL) {
item->real_buffer = (struct r600_resource*)
item->real_buffer =
r600_compute_buffer_alloc_vram(pool->screen,
item->size_in_dw * 4);
}
@ -570,7 +570,7 @@ static void r600_copy_global_buffer(struct pipe_context *ctx,
dst = (struct pipe_resource *)pool->bo;
} else {
if (item->real_buffer == NULL) {
item->real_buffer = (struct r600_resource*)
item->real_buffer =
r600_compute_buffer_alloc_vram(pool->screen,
item->size_in_dw * 4);
}

View file

@ -1081,7 +1081,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
0, 0, 0, box->depth, 0, 0);
pipe_resource_reference((struct pipe_resource**)&temp, NULL);
pipe_resource_reference(&temp, NULL);
}
}
else {

View file

@ -76,7 +76,7 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog
if (scratch_bytes == 0)
return;
program->shader.scratch_bo = (struct r600_resource*)
program->shader.scratch_bo =
si_resource_create_custom(sctx->b.b.screen,
PIPE_USAGE_DEFAULT,
scratch_bytes * scratch_waves);