i915g: Don't forget x/y coords in transfers

Fixes demos/ray.
This commit is contained in:
Jakob Bornecrantz 2009-08-08 03:20:24 +02:00
parent 738e02c3c8
commit 7de5e60c18

View file

@ -232,6 +232,8 @@ i915_get_tex_transfer(struct pipe_screen *screen,
if (trans) {
pipe_texture_reference(&trans->base.texture, texture);
trans->base.format = trans->base.format;
trans->base.x = x;
trans->base.y = y;
trans->base.width = w;
trans->base.height = h;
trans->base.block = texture->block;