mirror of
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synced 2026-05-02 16:38:09 +02:00
i965: Initial Ivybridge SF/SBE state setup.
Copied from gen6_sf_state.c.
The main change from Sandybridge seems to be that 3DSTATE_SF was split
into two separate state packet commands: 3DSTATE_SF and 3DSTATE_SBE
("setup backend"). The bit-offsets are even the same - only the DWords
numbers have shuffled around a bit.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
parent
3dc4bc1f78
commit
7d608d0c33
5 changed files with 291 additions and 2 deletions
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@ -97,6 +97,7 @@ DRIVER_SOURCES = \
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gen6_viewport_state.c \
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gen6_vs_state.c \
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gen6_wm_state.c \
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gen7_sf_state.c \
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gen7_urb.c
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C_SOURCES = \
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@ -966,7 +966,7 @@
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# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
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#define _3DSTATE_SF 0x7813 /* GEN6+ */
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/* DW1 */
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/* DW1 (for gen6) */
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# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
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# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
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# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
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@ -1042,6 +1042,27 @@
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/* DW18: attr 0-7 wrap shortest enables */
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/* DW19: attr 8-16 wrap shortest enables */
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/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
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* 3DSTATE_SBE. The remaining fields live in different DWords, but retain
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* the same bit-offset. The only new field:
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*/
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/* GEN7/DW1: */
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# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
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#define _3DSTATE_SBE 0x781F /* GEN7+ */
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/* DW1 */
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# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
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# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
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# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
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# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
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# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
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# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
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/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
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/* DW10: Point sprite texture coordinate enables */
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/* DW11: Constant interpolation enables */
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/* DW12: attr 0-7 wrap shortest enables */
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/* DW13: attr 8-16 wrap shortest enables */
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#define _3DSTATE_WM 0x7814 /* GEN6+ */
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/* DW1: kernel pointer */
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/* DW2 */
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@ -111,6 +111,8 @@ extern const struct brw_tracked_state gen6_vs_constants;
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extern const struct brw_tracked_state gen6_vs_state;
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extern const struct brw_tracked_state gen6_wm_constants;
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extern const struct brw_tracked_state gen6_wm_state;
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extern const struct brw_tracked_state gen7_sbe_state;
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extern const struct brw_tracked_state gen7_sf_state;
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extern const struct brw_tracked_state gen7_urb;
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/***********************************************************************
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@ -213,7 +213,8 @@ const struct brw_tracked_state *gen7_atoms[] =
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&gen6_vs_state,
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&gen6_gs_state,
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&gen6_clip_state,
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&gen6_sf_state,
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&gen7_sbe_state,
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&gen7_sf_state,
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&gen6_wm_state,
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&gen6_scissor_state,
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264
src/mesa/drivers/dri/i965/gen7_sf_state.c
Normal file
264
src/mesa/drivers/dri/i965/gen7_sf_state.c
Normal file
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@ -0,0 +1,264 @@
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/*
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* Copyright © 2011 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "brw_util.h"
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#include "main/macros.h"
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#include "intel_batchbuffer.h"
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static void
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upload_sbe_state(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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struct gl_context *ctx = &intel->ctx;
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/* CACHE_NEW_VS_PROG */
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uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
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/* BRW_NEW_FRAGMENT_PROGRAM */
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uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
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uint32_t dw1, dw10, dw11;
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int i;
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int attr = 0;
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/* _NEW_TRANSFORM */
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int urb_start = ctx->Transform.ClipPlanesEnabled ? 2 : 1;
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/* _NEW_LIGHT */
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int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
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/* FINISHME: Attribute Swizzle Control Mode? */
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dw1 =
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GEN7_SBE_SWIZZLE_ENABLE |
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num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT |
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(num_inputs + 1) / 2 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
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urb_start << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
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/* _NEW_POINT */
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if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
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dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
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dw10 = 0;
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if (ctx->Point.PointSprite) {
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for (i = 0; i < 8; i++) {
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if (ctx->Point.CoordReplace[i])
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dw10 |= (1 << i);
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}
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}
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/* _NEW_LIGHT (flat shading) */
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dw11 = 0;
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if (ctx->Light.ShadeModel == GL_FLAT) {
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dw11 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >>
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((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1));
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}
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BEGIN_BATCH(14);
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OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
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OUT_BATCH(dw1);
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/* Output dwords 2 through 9 */
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for (i = 0; i < 8; i++) {
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uint32_t attr_overrides = 0;
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for (; attr < 64; attr++) {
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if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
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attr_overrides |= get_attr_override(brw, attr, two_side_color);
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attr++;
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break;
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}
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}
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for (; attr < 64; attr++) {
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if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
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attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
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attr++;
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break;
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}
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}
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OUT_BATCH(attr_overrides);
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}
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OUT_BATCH(dw10); /* point sprite texcoord bitmask */
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OUT_BATCH(dw11); /* constant interp bitmask */
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OUT_BATCH(0); /* wrapshortest enables 0-7 */
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OUT_BATCH(0); /* wrapshortest enables 8-15 */
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen7_sbe_state = {
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.dirty = {
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.mesa = (_NEW_LIGHT |
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_NEW_POINT |
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_NEW_TRANSFORM),
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.brw = (BRW_NEW_CONTEXT |
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BRW_NEW_FRAGMENT_PROGRAM),
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.cache = CACHE_NEW_VS_PROG
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},
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.emit = upload_sbe_state,
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};
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static void
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upload_sf_state(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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struct gl_context *ctx = &intel->ctx;
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uint32_t dw1, dw2, dw3;
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float point_size;
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/* _NEW_BUFFERS */
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bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
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/* FINISHME: Depth Buffer Surface Format? */
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dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
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/* _NEW_POLYGON */
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if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
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dw1 |= GEN6_SF_WINDING_CCW;
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if (ctx->Polygon.OffsetFill)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
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if (ctx->Polygon.OffsetLine)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
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if (ctx->Polygon.OffsetPoint)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
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switch (ctx->Polygon.FrontMode) {
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case GL_FILL:
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dw1 |= GEN6_SF_FRONT_SOLID;
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break;
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case GL_LINE:
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dw1 |= GEN6_SF_FRONT_WIREFRAME;
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break;
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case GL_POINT:
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dw1 |= GEN6_SF_FRONT_POINT;
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break;
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default:
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assert(0);
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break;
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}
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switch (ctx->Polygon.BackMode) {
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case GL_FILL:
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dw1 |= GEN6_SF_BACK_SOLID;
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break;
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case GL_LINE:
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dw1 |= GEN6_SF_BACK_WIREFRAME;
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break;
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case GL_POINT:
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dw1 |= GEN6_SF_BACK_POINT;
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break;
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default:
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assert(0);
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break;
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}
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dw2 = 0;
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if (ctx->Polygon.CullFlag) {
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switch (ctx->Polygon.CullFaceMode) {
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case GL_FRONT:
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dw2 |= GEN6_SF_CULL_FRONT;
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break;
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case GL_BACK:
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dw2 |= GEN6_SF_CULL_BACK;
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break;
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case GL_FRONT_AND_BACK:
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dw2 |= GEN6_SF_CULL_BOTH;
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break;
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default:
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assert(0);
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break;
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}
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} else {
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dw2 |= GEN6_SF_CULL_NONE;
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}
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/* _NEW_SCISSOR */
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if (ctx->Scissor.Enabled)
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dw2 |= GEN6_SF_SCISSOR_ENABLE;
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/* _NEW_LINE */
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dw2 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) <<
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GEN6_SF_LINE_WIDTH_SHIFT;
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if (ctx->Line.SmoothFlag) {
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dw2 |= GEN6_SF_LINE_AA_ENABLE;
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dw2 |= GEN6_SF_LINE_AA_MODE_TRUE;
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dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
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}
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/* FINISHME: Last Pixel Enable? Vertex Sub Pixel Precision Select?
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* FINISHME: AA Line Distance Mode?
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*/
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dw3 = 0;
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/* _NEW_POINT */
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if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
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dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
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/* Clamp to ARB_point_parameters user limits */
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point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
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/* Clamp to the hardware limits and convert to fixed point */
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dw3 |= U_FIXED(CLAMP(point_size, 0.125, 255.875), 3);
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/* _NEW_LIGHT */
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if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
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dw3 |=
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(2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
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(2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
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(1 << GEN6_SF_LINE_PROVOKE_SHIFT);
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} else {
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dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
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}
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BEGIN_BATCH(7);
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OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
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OUT_BATCH(dw1);
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OUT_BATCH(dw2);
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OUT_BATCH(dw3);
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OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */
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OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
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OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen7_sf_state = {
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.dirty = {
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.mesa = (_NEW_LIGHT |
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_NEW_POLYGON |
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_NEW_LINE |
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_NEW_SCISSOR |
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_NEW_BUFFERS |
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_NEW_POINT),
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.brw = BRW_NEW_CONTEXT,
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.cache = CACHE_NEW_VS_PROG
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},
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.emit = upload_sf_state,
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};
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