r300g: fix multiple render targets

This fixes tests/drawbuffers.
This commit is contained in:
Marek Olšák 2010-06-12 21:56:37 +02:00
parent ea0ec0b48e
commit 7d5230ce90

View file

@ -464,18 +464,13 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
/* Set the number of colorbuffers. */
if (fb->nr_cbufs > 1) {
if (r300->screen->caps.is_r500) {
OUT_CS_REG(R300_RB3D_CCTL,
R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
} else {
OUT_CS_REG(R300_RB3D_CCTL,
R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
}
/* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
* what we usually want. */
if (r300->screen->caps.is_r500) {
OUT_CS_REG(R300_RB3D_CCTL,
R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
} else {
OUT_CS_REG(R300_RB3D_CCTL, 0x0);
OUT_CS_REG(R300_RB3D_CCTL, 0);
}
/* Set up colorbuffers. */