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i965/blorp: Cleanup leftovers from push constant disabling
Setup for pixel shader push constants is the same as for other stages. Note that on gen8+ the if-else branches were identical and the generation check for packet size redundant. Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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26778da571
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7d29fee4a8
2 changed files with 12 additions and 65 deletions
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@ -233,7 +233,7 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
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* buffer are valid.
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*/
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static void
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gen7_blorp_emit_disable_constant_state(struct brw_context *brw,
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gen7_blorp_disable_constant_state(struct brw_context *brw,
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unsigned opcode)
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{
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BEGIN_BATCH(7);
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@ -570,20 +570,6 @@ gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
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ADVANCE_BATCH();
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}
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void
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gen7_blorp_emit_constant_ps_disable(struct brw_context *brw)
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{
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BEGIN_BATCH(7);
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OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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}
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static void
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gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
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const struct brw_blorp_params *params)
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@ -779,10 +765,11 @@ gen7_blorp_exec(struct brw_context *brw,
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gen7_blorp_emit_cc_state_pointer(brw, cc_state_offset);
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}
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gen7_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
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gen7_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
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gen7_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
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gen7_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
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gen7_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
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gen7_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
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gen7_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
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gen7_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
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gen7_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_PS);
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depthstencil_offset = gen6_blorp_emit_depth_stencil_state(brw, params);
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gen7_blorp_emit_depth_stencil_state_pointers(brw, depthstencil_offset);
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@ -821,8 +808,6 @@ gen7_blorp_exec(struct brw_context *brw,
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if (params->wm_prog_data)
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gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
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gen7_blorp_emit_constant_ps_disable(brw);
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if (params->src.mt) {
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const uint32_t sampler_offset =
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gen6_blorp_emit_sampler_state(brw, BRW_MAPFILTER_LINEAR, 0, true);
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@ -161,7 +161,7 @@ gen8_blorp_emit_blend_state(struct brw_context *brw,
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* buffer are valid.
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*/
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static void
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gen8_blorp_emit_disable_constant_state(struct brw_context *brw,
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gen8_blorp_disable_constant_state(struct brw_context *brw,
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unsigned opcode)
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{
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BEGIN_BATCH(11);
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@ -566,44 +566,6 @@ gen8_blorp_emit_depth_stencil_state(struct brw_context *brw,
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ADVANCE_BATCH();
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}
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static void
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gen8_blorp_emit_disable_constant_ps(struct brw_context *brw)
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{
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const int dwords = brw->gen >= 8 ? 11 : 7;
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BEGIN_BATCH(dwords);
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OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (dwords - 2));
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if (brw->gen >= 9) {
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OUT_BATCH(0);
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OUT_BATCH(0);
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} else {
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OUT_BATCH(0);
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OUT_BATCH(0);
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}
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if (brw->gen >= 9) {
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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} else {
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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}
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ADVANCE_BATCH();
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}
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static uint32_t
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gen8_blorp_emit_surface_states(struct brw_context *brw,
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const struct brw_blorp_params *params)
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@ -680,12 +642,12 @@ gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params)
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const uint32_t cc_state_offset = gen6_blorp_emit_cc_state(brw);
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gen7_blorp_emit_cc_state_pointer(brw, cc_state_offset);
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gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
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gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
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gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
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gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
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gen8_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
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gen8_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
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gen8_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
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gen8_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
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gen8_blorp_disable_constant_state(brw, _3DSTATE_CONSTANT_PS);
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gen8_blorp_emit_disable_constant_ps(brw);
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wm_bind_bo_offset = gen8_blorp_emit_surface_states(brw, params);
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gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
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