kk: Enable VK_AMD_shader_image_load_store_lod

This extension is already supported by the shader compiler,
it just needs to be enabled.

Reviewed-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41082>
This commit is contained in:
squidbus 2026-04-21 05:22:25 -07:00 committed by Marge Bot
parent 12f81eaa88
commit 7d023db5b2
2 changed files with 3 additions and 1 deletions

View file

@ -715,7 +715,7 @@ Khronos extensions that are not part of any Vulkan version:
VK_AMD_shader_early_and_late_fragment_tests DONE (radv)
VK_AMD_shader_explicit_vertex_parameter DONE (radv)
VK_AMD_shader_fragment_mask DONE (radv/gfx10.3-)
VK_AMD_shader_image_load_store_lod DONE (radv)
VK_AMD_shader_image_load_store_lod DONE (kk, radv)
VK_AMD_shader_trinary_minmax DONE (radv)
VK_AMD_texture_gather_bias_lod DONE (anv, radv)
VK_ANDROID_external_memory_android_hardware_buffer DONE (anv, lvp, panvk, radv, tu, v3dv, vn)

View file

@ -147,6 +147,8 @@ kk_get_device_extensions(const struct kk_instance *instance,
.GOOGLE_user_type = true,
.KHR_external_fence_fd = true,
.KHR_external_semaphore_fd = true,
.AMD_shader_image_load_store_lod = true,
};
}