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kk: Enable VK_AMD_shader_image_load_store_lod
This extension is already supported by the shader compiler, it just needs to be enabled. Reviewed-by: Aitor Camacho <aitor@lunarg.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41082>
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2 changed files with 3 additions and 1 deletions
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@ -715,7 +715,7 @@ Khronos extensions that are not part of any Vulkan version:
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VK_AMD_shader_early_and_late_fragment_tests DONE (radv)
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VK_AMD_shader_explicit_vertex_parameter DONE (radv)
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VK_AMD_shader_fragment_mask DONE (radv/gfx10.3-)
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VK_AMD_shader_image_load_store_lod DONE (radv)
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VK_AMD_shader_image_load_store_lod DONE (kk, radv)
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VK_AMD_shader_trinary_minmax DONE (radv)
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VK_AMD_texture_gather_bias_lod DONE (anv, radv)
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VK_ANDROID_external_memory_android_hardware_buffer DONE (anv, lvp, panvk, radv, tu, v3dv, vn)
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@ -147,6 +147,8 @@ kk_get_device_extensions(const struct kk_instance *instance,
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.GOOGLE_user_type = true,
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.KHR_external_fence_fd = true,
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.KHR_external_semaphore_fd = true,
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.AMD_shader_image_load_store_lod = true,
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};
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}
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