softpipe: add missing support for PIPE_FORMAT_S8_USCALED surfaces

And remove checks of surface depth bits.  The state tracker should
not turn on depth/stencil testing if the framebuffer doesn't have
depth/stencil.
This commit is contained in:
Brian Paul 2010-07-21 16:48:45 -06:00
parent ef2d10cd45
commit 7cd6a6cc99

View file

@ -82,7 +82,7 @@ get_depth_stencil_values( struct depth_data *data,
data->bzzzz[j] = tile->data.depth32[y][x] & 0xffffff;
data->stencilVals[j] = tile->data.depth32[y][x] >> 24;
}
break;
break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
for (j = 0; j < QUAD_SIZE; j++) {
@ -92,6 +92,14 @@ get_depth_stencil_values( struct depth_data *data,
data->stencilVals[j] = tile->data.depth32[y][x] & 0xff;
}
break;
case PIPE_FORMAT_S8_USCALED:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
data->bzzzz[j] = 0;
data->stencilVals[j] = tile->data.stencil8[y][x];
}
break;
default:
assert(0);
}
@ -227,6 +235,14 @@ write_depth_stencil_values( struct depth_data *data,
tile->data.depth32[y][x] = data->bzzzz[j] << 8;
}
break;
case PIPE_FORMAT_S8_USCALED:
for (j = 0; j < QUAD_SIZE; j++) {
int x = quad->input.x0 % TILE_SIZE + (j & 1);
int y = quad->input.y0 % TILE_SIZE + (j >> 1);
tile->data.stencil8[y][x] = data->stencilVals[j];
}
break;
default:
assert(0);
}
@ -661,20 +677,6 @@ static unsigned mask_count[16] =
/** helper to get number of Z buffer bits */
static unsigned
get_depth_bits(struct quad_stage *qs)
{
struct pipe_surface *zsurf = qs->softpipe->framebuffer.zsbuf;
if (zsurf)
return util_format_get_component_bits(zsurf->format,
UTIL_FORMAT_COLORSPACE_ZS, 0);
else
return 0;
}
/**
* General depth/stencil test function. Used when there's no fast-path.
*/
@ -693,9 +695,8 @@ depth_test_quads_fallback(struct quad_stage *qs,
nr = alpha_test_quads(qs, quads, nr);
}
if (get_depth_bits(qs) > 0 &&
(qs->softpipe->depth_stencil->depth.enabled ||
qs->softpipe->depth_stencil->stencil[0].enabled)) {
if (qs->softpipe->depth_stencil->depth.enabled ||
qs->softpipe->depth_stencil->stencil[0].enabled) {
data.ps = qs->softpipe->framebuffer.zsbuf;
data.format = data.ps->format;
@ -794,8 +795,7 @@ choose_depth_test(struct quad_stage *qs,
boolean alpha = qs->softpipe->depth_stencil->alpha.enabled;
boolean depth = (get_depth_bits(qs) > 0 &&
qs->softpipe->depth_stencil->depth.enabled);
boolean depth = qs->softpipe->depth_stencil->depth.enabled;
unsigned depthfunc = qs->softpipe->depth_stencil->depth.func;