vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()

As we do for the other commands which can appear between glBegin/End.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2013-05-03 19:00:07 -06:00
parent 7b762305d5
commit 7c9e5afe81

View file

@ -30,7 +30,6 @@
#include "main/glheader.h"
#include "main/api_arrayelt.h"
#include "main/context.h"
#include "main/dispatch.h"
#include "main/dlist.h"
@ -331,6 +330,12 @@ _mesa_noop_EvalPoint2(GLint a, GLint b)
{
}
static void GLAPIENTRY
_mesa_noop_ArrayElement(GLint elem)
{
}
static void GLAPIENTRY
_mesa_noop_Begin(GLenum mode)
{
@ -355,7 +360,7 @@ _mesa_noop_PrimitiveRestartNV(void)
void
_mesa_noop_vtxfmt_init(GLvertexformat * vfmt)
{
vfmt->ArrayElement = _ae_ArrayElement;
vfmt->ArrayElement = _mesa_noop_ArrayElement;
vfmt->Begin = _mesa_noop_Begin;