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mesa/st: remove lower_alpha_test from st_context
lower_alpha_test is the negation of screen->caps.alpha_test. Replace all call sites with !screen->caps.alpha_test directly. Reviewed-by: Marek Olšák <maraeo@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41184>
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797ebce3e1
commit
7c84af940a
4 changed files with 4 additions and 7 deletions
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@ -128,7 +128,7 @@ st_update_depth_stencil_alpha(struct st_context *st)
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}
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}
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if (ctx->Color.AlphaEnabled && !st->lower_alpha_test &&
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if (ctx->Color.AlphaEnabled && st->screen->caps.alpha_test &&
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!(ctx->DrawBuffer->_IntegerDrawBuffers & 0x1)) {
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dsa->alpha_enabled = 1;
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dsa->alpha_func = func_to_gallium(ctx->Color.AlphaFunc);
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@ -140,7 +140,7 @@ st_update_fp( struct st_context *st )
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/* _NEW_COLOR */
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key.lower_alpha_func = COMPARE_FUNC_ALWAYS;
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if (st->lower_alpha_test && _mesa_is_alpha_test_enabled(st->ctx))
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if (!st->screen->caps.alpha_test && _mesa_is_alpha_test_enabled(st->ctx))
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key.lower_alpha_func = st->ctx->Color.AlphaFunc;
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/* _NEW_LIGHT_STATE | _NEW_PROGRAM */
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@ -389,7 +389,7 @@ st_init_driver_flags(struct st_context *st)
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ST_SET_STATE(f->NewShaderConstants[MESA_SHADER_FRAGMENT], ST_NEW_FS_CONSTANTS);
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ST_SET_STATE(f->NewShaderConstants[MESA_SHADER_COMPUTE], ST_NEW_CS_CONSTANTS);
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if (st->lower_alpha_test)
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if (!st->screen->caps.alpha_test)
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ST_SET_STATE2(f->NewAlphaTest, ST_NEW_FS_STATE, ST_NEW_FS_CONSTANTS);
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else
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ST_SET_STATE(f->NewAlphaTest, ST_NEW_DSA);
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@ -583,8 +583,6 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
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PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_ALPHA_NOT_W);
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ctx->Const.GLSLHasHalfFloatPacking =
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screen->caps.shader_pack_half_float;
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st->lower_alpha_test =
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!screen->caps.alpha_test;
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switch (screen->caps.point_size_fixed) {
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case PIPE_POINT_SIZE_LOWER_ALWAYS:
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st->lower_point_size = true;
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@ -682,7 +680,7 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
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st->shader_has_one_variant[MESA_SHADER_FRAGMENT] =
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st->screen->caps.shareable_shaders &&
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st->screen->caps.flatshade &&
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(is_gles2 || !st->lower_alpha_test) &&
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(is_gles2 || st->screen->caps.alpha_test) &&
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!st->clamp_frag_color_in_shader &&
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!st->force_persample_in_shader &&
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(is_gles2 || !st->lower_two_sided_color);
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@ -160,7 +160,6 @@ struct st_context
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bool force_specialized_compute_transfer;
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bool force_persample_in_shader;
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bool can_bind_const_buffer_as_vertex;
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bool lower_alpha_test;
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bool lower_point_size;
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bool add_point_size;
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bool lower_two_sided_color;
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