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st/mesa: drop unused texture function
This has no users. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Dave Airlie <airlied@redhat.com>
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commit
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2 changed files with 0 additions and 50 deletions
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@ -310,46 +310,6 @@ st_texture_image_unmap(struct st_context *st,
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*transfer = NULL;
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}
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/* Upload data for a particular image.
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*/
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void
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st_texture_image_data(struct st_context *st,
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struct pipe_resource *dst,
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GLuint face,
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GLuint level,
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void *src,
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GLuint src_row_stride, GLuint src_image_stride)
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{
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struct pipe_context *pipe = st->pipe;
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GLuint i;
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const GLubyte *srcUB = src;
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GLuint layers;
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if (dst->target == PIPE_TEXTURE_1D_ARRAY ||
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dst->target == PIPE_TEXTURE_2D_ARRAY ||
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dst->target == PIPE_TEXTURE_CUBE_ARRAY)
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layers = dst->array_size;
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else
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layers = u_minify(dst->depth0, level);
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DBG("%s\n", __FUNCTION__);
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for (i = 0; i < layers; i++) {
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struct pipe_box box;
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u_box_2d_zslice(0, 0, face + i,
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u_minify(dst->width0, level),
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u_minify(dst->height0, level),
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&box);
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pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE,
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&box, srcUB, src_row_stride, 0);
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srcUB += src_image_stride;
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}
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}
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/**
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* For debug only: get/print center pixel in the src resource.
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*/
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@ -224,16 +224,6 @@ st_texture_image_unmap(struct st_context *st,
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extern const GLuint *
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st_texture_depth_offsets(struct pipe_resource *pt, GLuint level);
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/* Upload an image into a texture
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*/
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extern void
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st_texture_image_data(struct st_context *st,
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struct pipe_resource *dst,
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GLuint face, GLuint level, void *src,
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GLuint src_row_pitch, GLuint src_image_pitch);
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/* Copy an image between two textures
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*/
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extern void
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