gallium: Add a new clip_halfz rasterizer state.

gl_rasterization_rules lumps too many different flags.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
José Fonseca 2013-04-20 12:24:44 +01:00
parent 95c83824e6
commit 7c1bf8e381
8 changed files with 29 additions and 24 deletions

View file

@ -712,6 +712,7 @@ draw_get_rasterizer_no_cull( struct draw_context *draw,
rast.flatshade = flatshade;
rast.front_ccw = 1;
rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules;
rast.clip_halfz = draw->rasterizer->clip_halfz;
draw->rasterizer_no_cull[scissor][flatshade] =
pipe->create_rasterizer_state(pipe, &rast);

View file

@ -1669,7 +1669,7 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
key->clip_z = llvm->draw->clip_z;
key->clip_user = llvm->draw->clip_user;
key->bypass_viewport = llvm->draw->identity_viewport;
key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules;
key->clip_halfz = llvm->draw->rasterizer->clip_halfz;
key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
key->has_gs = llvm->draw->gs.geometry_shader != NULL;

View file

@ -233,7 +233,7 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean clip_user,
boolean guard_band,
boolean bypass_viewport,
boolean opengl,
boolean clip_halfz,
boolean need_edgeflags );
struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );

View file

@ -107,17 +107,14 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
vs->info.num_inputs,
fpme->vertex_size,
instance_id_index );
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
draw_pt_post_vs_prepare( fpme->post_vs,
draw->clip_xy,
draw->clip_z,
draw->clip_user,
draw->guard_band_xy,
draw->identity_viewport,
(boolean)draw->rasterizer->gl_rasterization_rules,
(draw->vs.edgeflag_output ? TRUE : FALSE) );
draw->identity_viewport,
draw->rasterizer->clip_halfz,
(draw->vs.edgeflag_output ? TRUE : FALSE) );
draw_pt_so_emit_prepare( fpme->so_emit, FALSE );

View file

@ -158,17 +158,14 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
draw_pt_post_vs_prepare( fpme->post_vs,
draw->clip_xy,
draw->clip_z,
draw->clip_user,
draw->guard_band_xy,
draw->identity_viewport,
(boolean)draw->rasterizer->gl_rasterization_rules,
(draw->vs.edgeflag_output ? TRUE : FALSE) );
draw->identity_viewport,
draw->rasterizer->clip_halfz,
(draw->vs.edgeflag_output ? TRUE : FALSE) );
draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );

View file

@ -127,14 +127,14 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean clip_user,
boolean guard_band,
boolean bypass_viewport,
boolean opengl,
boolean clip_halfz,
boolean need_edgeflags )
{
pvs->flags = 0;
/* This combination not currently tested/in use:
*/
if (opengl)
if (!clip_halfz)
guard_band = FALSE;
if (clip_xy && !guard_band) {
@ -152,14 +152,14 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
ASSIGN_4V( pvs->draw->plane[3], 0, 0.5, 0, 1 );
}
if (clip_z && opengl) {
pvs->flags |= DO_CLIP_FULL_Z;
ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 );
}
if (clip_z && !opengl) {
pvs->flags |= DO_CLIP_HALF_Z;
ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 );
if (clip_z) {
if (clip_halfz) {
pvs->flags |= DO_CLIP_HALF_Z;
ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 0 );
} else {
pvs->flags |= DO_CLIP_FULL_Z;
ASSIGN_4V( pvs->draw->plane[4], 0, 0, 1, 1 );
}
}
if (clip_user)

View file

@ -242,6 +242,10 @@ gl_rasterization_rules
Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
the rasterizer will use (0, 0) for pixel centers.
clip_halfz
When true clip space in the z axis goes from [0..1] (D3D). When false
[-1, 1] (GL)
depth_clip
When false, the near and far depth clipping planes of the view volume are
disabled and the depth value will be clamped at the per-pixel level, after

View file

@ -133,6 +133,12 @@ struct pipe_rasterizer_state
*/
unsigned depth_clip:1;
/**
* When true clip space in the z axis goes from [0..1] (D3D). When false
* [-1, 1] (GL).
*/
unsigned clip_halfz:1;
/**
* Enable bits for clipping half-spaces.
* This applies to both user clip planes and shader clip distances.