mesa: Add getters for the rest of the supported draw buffers.

MAX_DRAW_BUFFERS is 8, so allow all 8 GL_DRAW_BUFFER# to be retrieved.
Fixes complaints by oglconform.
(cherry picked from commit 7cba339375)
This commit is contained in:
Eric Anholt 2010-12-02 09:05:53 -08:00 committed by Ian Romanick
parent d192179605
commit 7c0ff4a5df

View file

@ -1160,6 +1160,14 @@ static const struct value_desc values[] = {
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
extra_valid_draw_buffer },
/* GL_ATI_fragment_shader */
{ GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },