virgl: use debug_printf instead of fprintf

While we're at it, prefix the string with "VIRGL: ", to match similar
code elsewhere in virgl.

Fixes: d7b3196976 ("virgl: Return an error if we use fp64 on top of GLES")
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
This commit is contained in:
Erik Faye-Lund 2019-04-10 13:43:34 +02:00
parent 04e672257c
commit 7c05c95d05

View file

@ -85,7 +85,7 @@ virgl_tgsi_transform_instruction(struct tgsi_transform_context *ctx,
if (vtctx->fake_fp64 &&
(tgsi_opcode_infer_src_type(inst->Instruction.Opcode, 0) == TGSI_TYPE_DOUBLE ||
tgsi_opcode_infer_dst_type(inst->Instruction.Opcode, 0) == TGSI_TYPE_DOUBLE)) {
fprintf(stderr, "ARB_gpu_shader_fp64 is exposed but not supported.");
debug_printf("VIRGL: ARB_gpu_shader_fp64 is exposed but not supported.");
return;
}