freedreno: handle batch flush in resource tracking

In rare cases, we can get into situations where the tracking of read/
written resources triggers a flush of the current batch.

To handle that, (1) take a reference to the current batch, so it doesn't
disappear under us, and (2) check after resource tracking whether the
current batch was flushed.  If it is, we have to re-do the resource
tracking, but since we have a fresh batch, it should not get flushed the
second time around.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3160
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5634>
This commit is contained in:
Rob Clark 2020-06-24 11:28:32 -07:00 committed by Marge Bot
parent 16b4da3ba3
commit 7c008c293d

View file

@ -213,8 +213,6 @@ static void
fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
{
struct fd_context *ctx = fd_context(pctx);
struct fd_batch *batch = fd_context_batch(ctx);
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
/* for debugging problems with indirect draw, it is convenient
* to be able to emulate it, to determine if game is feeding us
@ -260,6 +258,9 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
}
}
struct fd_batch *batch = NULL;
fd_batch_reference(&batch, fd_context_batch(ctx));
if (ctx->in_discard_blit) {
fd_batch_reset(batch);
fd_context_all_dirty(ctx);
@ -267,6 +268,16 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
batch_draw_tracking(batch, info);
if (unlikely(ctx->batch != batch)) {
/* The current batch was flushed in batch_draw_tracking()
* so start anew. We know this won't happen a second time
* since we are dealing with a fresh batch:
*/
fd_batch_reference(&batch, fd_context_batch(ctx));
batch_draw_tracking(batch, info);
assert(ctx->batch == batch);
}
batch->blit = ctx->in_discard_blit;
batch->back_blit = ctx->in_shadow;
batch->num_draws++;
@ -299,6 +310,7 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
*/
fd_fence_ref(&ctx->last_fence, NULL);
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
DBG("%p: %ux%u num_draws=%u (%s/%s)", batch,
pfb->width, pfb->height, batch->num_draws,
util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
@ -316,6 +328,7 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
fd_context_all_dirty(ctx);
fd_batch_check_size(batch);
fd_batch_reference(&batch, NULL);
if (info == &new_info)
pipe_resource_reference(&indexbuf, NULL);
@ -377,13 +390,14 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
unsigned stencil)
{
struct fd_context *ctx = fd_context(pctx);
struct fd_batch *batch = fd_context_batch(ctx);
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
/* TODO: push down the region versions into the tiles */
if (!fd_render_condition_check(pctx))
return;
struct fd_batch *batch = NULL;
fd_batch_reference(&batch, fd_context_batch(ctx));
if (ctx->in_discard_blit) {
fd_batch_reset(batch);
fd_context_all_dirty(ctx);
@ -391,12 +405,23 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
batch_clear_tracking(batch, buffers);
if (unlikely(ctx->batch != batch)) {
/* The current batch was flushed in batch_clear_tracking()
* so start anew. We know this won't happen a second time
* since we are dealing with a fresh batch:
*/
fd_batch_reference(&batch, fd_context_batch(ctx));
batch_clear_tracking(batch, buffers);
assert(ctx->batch == batch);
}
/* Clearing last_fence must come after the batch dependency tracking
* (resource_read()/resource_written()), as that can trigger a flush,
* re-populating last_fence
*/
fd_fence_ref(&ctx->last_fence, NULL);
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
DBG("%p: %x %ux%u depth=%f, stencil=%u (%s/%s)", batch, buffers,
pfb->width, pfb->height, depth, stencil,
util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
@ -423,6 +448,7 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
}
fd_batch_check_size(batch);
fd_batch_reference(&batch, NULL);
}
static void