diff --git a/docs/news.html b/docs/news.html
index 271fbdd1fd7..fed8881af9b 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,14 @@
News
+March 21, 2012
+
+
+Mesa 8.0.2 is released.
+This is a bug fix release.
+
+
+
February 16, 2012
diff --git a/docs/relnotes-8.0.2.html b/docs/relnotes-8.0.2.html
new file mode 100644
index 00000000000..ad1818c8060
--- /dev/null
+++ b/docs/relnotes-8.0.2.html
@@ -0,0 +1,158 @@
+
+
+
+Mesa Release Notes
+
+
+
+
+
+
+
+
+Mesa 8.0.2 Release Notes / March 21, 2012
+
+
+Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
+
+
+Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.0.
+
+
+See the Compiling/Installing page for prerequisites
+for DRI hardware acceleration.
+
+
+
+MD5 checksums
+
+tdb
+
+
+New features
+None.
+
+Bug fixes
+
+This list is likely incomplete.
+
+
+
+Bug 38720 - [SNB] Trine triggers a GPU hang
+
+Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo
+
+Bug 45216 - [SNB] GPU hang in OilRush
+
+Bug 46631 - It's really hard to hit the fast path for the fallback glReadPixels code
+
+Bug 46679 - glReadPixels on a luminance texture returns the wrong values
+
+Bug 46311 - Missing support of point size in Mesa core
+
+Bug 46665 - [PNV] webgl conformance case max texture fails
+
+Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
+
+Bug 46666 - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR
+
+
+
+
+
+
+Changes
+The full set of changes can be viewed by using the following GIT command:
+
+
+ git log mesa-8.0.1..mesa-8.0.2
+
+
+Brian Paul (7):
+
+ svga: add null vs pointer check in update_need_pipeline()
+ util: add mutex lock in u_debug_memory.c code
+ mesa: add _mesa_rebase_rgba_float/uint() functions
+ mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
+ mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
+ mesa: fix GL_LUMINANCE handling in glGetTexImage
+ docs: add links to 8.0.1 release notes
+
+
+Daniel Vetter (1):
+
+ i965: fixup W-tile offset computation to take swizzling into account
+
+
+Dylan Noblesmith (1):
+
+ mesa: add back glGetnUniform*v() overflow error reporting
+
+
+Ian Romanick (1):
+
+ docs: Add 8.0.1 release md5sums
+
+
+Jakob Bornecrantz (3):
+
+ mesa: Include mesa ES mapi generated files
+ mesa: Bump version number to 8.0.2
+ docs: Add 8.0.2 release notes
+
+
+Jeremy Huddleston (3):
+
+ darwin: config file cleanups
+ darwin: Build create_context.c
+ darwin: Link against libxcb
+
+
+José Fonseca (1):
+
+ svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
+
+
+Kenneth Graunke (2):
+
+ i965: Only set Last Render Target Select on the last FB write.
+ i965: Fix Gen6+ dynamic state upper bound on older kernels.
+
+
+Marek Olšák (1):
+
+ gallium/rtasm: properly detect SSE and SSE2
+
+
+Neil Roberts (1):
+
+ mesa: Don't disable fast path for normalized types
+
+
+Tom Stellard (1):
+
+ r300/compiler: Fix bug when lowering KILP on r300 cards
+
+
+Yuanhan Liu (6):
+
+ mesa: let GL3 buf obj queries not depend on opengl major version
+ tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
+ i915: fix wrong rendering of gl_PointSize on Pineview
+ i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
+ i965: handle gl_PointCoord for Gen4 and Gen5 platforms
+ i915: fallback for NPOT cubemap texture
+
+
+Zack Rusin (3):
+
+ svga: fix a crash happening before setting fragment shaders.
+ svga: Fix stencil op mapping
+ svga: fix the rasterizer state resets
+
+
+
+
+
diff --git a/docs/relnotes.html b/docs/relnotes.html
index d5c944addfa..23337cfd34c 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -13,6 +13,7 @@ The release notes summarize what's new or changed in each Mesa release.