glsl2: Add support for variable vector indexing on the LHS of assignments.

Fixes glsl-vs-vec4-indexing-3.
This commit is contained in:
Eric Anholt 2010-07-12 15:18:52 -07:00
parent b87259d3ef
commit 7b96b474e0

View file

@ -56,7 +56,7 @@ public:
virtual ir_visitor_status visit_enter(ir_expression *);
virtual ir_visitor_status visit_enter(ir_swizzle *);
virtual ir_visitor_status visit_enter(ir_assignment *);
virtual ir_visitor_status visit_leave(ir_assignment *);
virtual ir_visitor_status visit_enter(ir_return *);
virtual ir_visitor_status visit_enter(ir_call *);
virtual ir_visitor_status visit_enter(ir_if *);
@ -144,10 +144,64 @@ ir_vec_index_to_cond_assign_visitor::visit_enter(ir_swizzle *ir)
}
ir_visitor_status
ir_vec_index_to_cond_assign_visitor::visit_enter(ir_assignment *ir)
ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir)
{
/* FINISHME: Handle it on the LHS. */
ir_variable *index, *var;
ir_dereference_variable *deref;
ir_assignment *assign;
int i;
ir->rhs = convert_vec_index_to_cond_assign(ir->rhs);
if (ir->condition)
ir->condition = convert_vec_index_to_cond_assign(ir->condition);
/* Last, handle the LHS */
ir_dereference_array *orig_deref = ir->lhs->as_dereference_array();
if (!orig_deref ||
orig_deref->array->type->is_matrix() ||
orig_deref->array->type->is_array())
return visit_continue;
assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
/* Store the index to a temporary to avoid reusing its tree. */
index = new(ir) ir_variable(glsl_type::int_type, "vec_index_tmp_i");
ir->insert_before(index);
deref = new(ir) ir_dereference_variable(index);
assign = new(ir) ir_assignment(deref, orig_deref->array_index, NULL);
ir->insert_before(assign);
/* Store the RHS to a temporary to avoid reusing its tree. */
var = new(ir) ir_variable(ir->rhs->type, "vec_index_tmp_v");
ir->insert_before(var);
deref = new(ir) ir_dereference_variable(var);
assign = new(ir) ir_assignment(deref, ir->rhs, NULL);
ir->insert_before(assign);
/* Generate a conditional move of each vector element to the temp. */
for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
ir_rvalue *condition, *swizzle;
deref = new(ir) ir_dereference_variable(index);
condition = new(ir) ir_expression(ir_binop_equal,
glsl_type::bool_type,
deref,
new(ir) ir_constant(i));
/* Just clone the rest of the deref chain when trying to get at the
* underlying variable.
*/
swizzle = new(ir) ir_swizzle(orig_deref->array->clone(NULL),
i, 0, 0, 0, 1);
deref = new(ir) ir_dereference_variable(var);
assign = new(ir) ir_assignment(swizzle, deref, condition);
ir->insert_before(assign);
}
ir->remove();
this->progress = true;
return visit_continue;
}