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docs: Many updates to 7.8.2 release notes
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<li>Fixed Gallium Cell driver to buildable, runable state
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<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
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<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
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#23670</a>.</li>
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<li>Assorted i965 driver fixes.
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Including but not limited to:
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<ul>
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<li>Fix scissoring when width or height is
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0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
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#27643</a>.
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<li>Fix bit allocation for number of color regions for
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ARB_draw_buffers.</li>
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<li>Set the correct provoking vertex for clipped first-mode
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trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
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#24470</a>.</li>
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<li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
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<li>Fix assertion for surface tile offset usage on Ironlake.</li>
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<li>Fix cube map layouts on Ironlake.</li>
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<li>When an RB gets a new region, clear the old from the state
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cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
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#24119</a>.</li>
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<li>Reject shaders with uninlined function calls instead of hanging.</li>
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</ul>
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</li>
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<li>Assorted i915 driver fixes. Including but not limited to:
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<ul>
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<li>Fixed texture LOD clamping in i915 driver.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
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#24846</a>.</li>
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<li>Fix off-by-one for drawing rectangle.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
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#27408</a>.</li>
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</ul>
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</li>
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<li>Fixed hangs in etracer on 830 and 845
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chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
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#26557</a>.</li>
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<li>Fixed tiling of small textures on all Intel drivers.</li>
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<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
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#27652</a>.</li>
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<li>Assorted GLX fixes. Including but not limited to:
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<ul>
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<li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
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unrecognized fbconfig tags.</li>
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<li>Fixed regression with <code>GLX_USE_GL</code>.
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<li>Fixed config chooser logic for 'mask' matching.</li>
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<li>Report swap events correctly in direct rendered case (DRI2)</li>
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<li>Fixed build with dri2proto which doesn't define
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<code>X_DRI2SwapInterval</code>.</li>
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<li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
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#14245</a>.</li>
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</ul>
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</li>
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<li>Assorted GLSL fixes. Including but not limited to:
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<ul>
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<li>Change variable declared assertion into conditional in GLSL
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compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
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#27921</a>.</li>
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<li>Fix instruction indexing
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bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
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#27566</a>.</li>
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<li>Updated uniform location / offset encoding to be more like
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other implementations.</li>
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<li>Don't overwrite a driver's shader infolog with generic failure
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message.</li>
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</ul>
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</li>
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<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
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<li>Fixed hangs in etracer on 830 and 845 chipsets.
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<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
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#28305</a>.
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<li>Fixed handling of multiple render targets in fixed-function
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texture envrionmnent programs.</li>
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<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
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fetch.</li>
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<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
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<li>Various build fixes for OpenBSD.</li>
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<li>Various build fixes for OS X.</li>
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<li>Various build fixes for GCC 3.3.</li>
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</ul>
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