mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-24 20:10:40 +02:00
st/hgl: Move st_visual create/destroy into hgl state_tracker
This commit is contained in:
parent
15da8d0761
commit
7b6ea6ab8c
4 changed files with 111 additions and 100 deletions
|
|
@ -8,6 +8,8 @@
|
|||
*/
|
||||
|
||||
|
||||
#include "GLView.h"
|
||||
|
||||
#include "main/context.h"
|
||||
#include "main/framebuffer.h"
|
||||
#include "main/renderbuffer.h"
|
||||
|
|
@ -134,7 +136,7 @@ hgl_st_framebuffer_validate(struct st_context_iface *stctx,
|
|||
static int
|
||||
hgl_st_manager_get_param(struct st_manager *smapi, enum st_manager_param param)
|
||||
{
|
||||
CALLED();
|
||||
CALLED();
|
||||
|
||||
switch (param) {
|
||||
case ST_MANAGER_BROKEN_INVALIDATE:
|
||||
|
|
@ -215,3 +217,102 @@ hgl_destroy_st_manager(struct st_manager *manager)
|
|||
if (manager)
|
||||
FREE(manager);
|
||||
}
|
||||
|
||||
|
||||
struct st_visual*
|
||||
hgl_create_st_visual(ulong options)
|
||||
{
|
||||
struct st_visual* visual = CALLOC_STRUCT(st_visual);
|
||||
if (!visual) {
|
||||
ERROR("%s: Couldn't allocate st_visual\n", __func__);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Calculate visual configuration
|
||||
const GLboolean rgbFlag = ((options & BGL_INDEX) == 0);
|
||||
const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA);
|
||||
const GLboolean dblFlag = ((options & BGL_DOUBLE) == BGL_DOUBLE);
|
||||
const GLboolean stereoFlag = false;
|
||||
const GLint depth = (options & BGL_DEPTH) ? 24 : 0;
|
||||
const GLint stencil = (options & BGL_STENCIL) ? 8 : 0;
|
||||
const GLint accum = (options & BGL_ACCUM) ? 16 : 0;
|
||||
const GLint red = rgbFlag ? 8 : 5;
|
||||
const GLint green = rgbFlag ? 8 : 5;
|
||||
const GLint blue = rgbFlag ? 8 : 5;
|
||||
const GLint alpha = alphaFlag ? 8 : 0;
|
||||
|
||||
TRACE("rgb :\t%d\n", (bool)rgbFlag);
|
||||
TRACE("alpha :\t%d\n", (bool)alphaFlag);
|
||||
TRACE("dbl :\t%d\n", (bool)dblFlag);
|
||||
TRACE("stereo :\t%d\n", (bool)stereoFlag);
|
||||
TRACE("depth :\t%d\n", depth);
|
||||
TRACE("stencil :\t%d\n", stencil);
|
||||
TRACE("accum :\t%d\n", accum);
|
||||
TRACE("red :\t%d\n", red);
|
||||
TRACE("green :\t%d\n", green);
|
||||
TRACE("blue :\t%d\n", blue);
|
||||
TRACE("alpha :\t%d\n", alpha);
|
||||
|
||||
// Determine color format
|
||||
if (red == 8) {
|
||||
if (alpha == 8)
|
||||
visual->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
|
||||
else
|
||||
visual->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
|
||||
} else {
|
||||
// TODO: I think this should be RGB vs BGR
|
||||
visual->color_format = PIPE_FORMAT_B5G6R5_UNORM;
|
||||
}
|
||||
|
||||
// Determine depth stencil format
|
||||
switch (depth) {
|
||||
default:
|
||||
case 0:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_NONE;
|
||||
break;
|
||||
case 16:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
|
||||
break;
|
||||
case 24:
|
||||
if ((options & BGL_STENCIL) != 0)
|
||||
visual->depth_stencil_format = PIPE_FORMAT_S8_UINT_Z24_UNORM;
|
||||
else
|
||||
visual->depth_stencil_format = PIPE_FORMAT_X8Z24_UNORM;
|
||||
break;
|
||||
case 32:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
|
||||
break;
|
||||
}
|
||||
|
||||
visual->accum_format = (options & BGL_ACCUM)
|
||||
? PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
|
||||
|
||||
visual->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
|
||||
visual->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
|
||||
|
||||
if (dblFlag) {
|
||||
visual->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
|
||||
visual->render_buffer = ST_ATTACHMENT_BACK_LEFT;
|
||||
}
|
||||
|
||||
if (stereoFlag) {
|
||||
visual->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
|
||||
if (dblFlag)
|
||||
visual->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
|
||||
}
|
||||
|
||||
if ((options & BGL_DEPTH) || (options & BGL_STENCIL))
|
||||
visual->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
|
||||
|
||||
return visual;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
hgl_destroy_st_visual(struct st_visual* visual)
|
||||
{
|
||||
CALLED();
|
||||
|
||||
if (visual)
|
||||
FREE(visual);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -80,5 +80,9 @@ struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);
|
|||
struct st_manager* hgl_create_st_manager(struct pipe_screen* screen);
|
||||
void hgl_destroy_st_manager(struct st_manager *manager);
|
||||
|
||||
// hgl state_tracker visual
|
||||
struct st_visual* hgl_create_st_visual(ulong options);
|
||||
void hgl_destroy_st_visual(struct st_visual* visual);
|
||||
|
||||
|
||||
#endif /* HGL_CONTEXT_H */
|
||||
|
|
|
|||
|
|
@ -103,95 +103,6 @@ GalliumContext::~GalliumContext()
|
|||
}
|
||||
|
||||
|
||||
struct st_visual*
|
||||
GalliumContext::CreateVisual()
|
||||
{
|
||||
struct st_visual* visual = CALLOC_STRUCT(st_visual);
|
||||
if (!visual) {
|
||||
ERROR("%s: Couldn't allocate st_visual\n", __func__);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Calculate visual configuration
|
||||
const GLboolean rgbFlag = ((fOptions & BGL_INDEX) == 0);
|
||||
const GLboolean alphaFlag = ((fOptions & BGL_ALPHA) == BGL_ALPHA);
|
||||
const GLboolean dblFlag = ((fOptions & BGL_DOUBLE) == BGL_DOUBLE);
|
||||
const GLboolean stereoFlag = false;
|
||||
const GLint depth = (fOptions & BGL_DEPTH) ? 24 : 0;
|
||||
const GLint stencil = (fOptions & BGL_STENCIL) ? 8 : 0;
|
||||
const GLint accum = (fOptions & BGL_ACCUM) ? 16 : 0;
|
||||
const GLint red = rgbFlag ? 8 : 5;
|
||||
const GLint green = rgbFlag ? 8 : 5;
|
||||
const GLint blue = rgbFlag ? 8 : 5;
|
||||
const GLint alpha = alphaFlag ? 8 : 0;
|
||||
|
||||
TRACE("rgb :\t%d\n", (bool)rgbFlag);
|
||||
TRACE("alpha :\t%d\n", (bool)alphaFlag);
|
||||
TRACE("dbl :\t%d\n", (bool)dblFlag);
|
||||
TRACE("stereo :\t%d\n", (bool)stereoFlag);
|
||||
TRACE("depth :\t%d\n", depth);
|
||||
TRACE("stencil :\t%d\n", stencil);
|
||||
TRACE("accum :\t%d\n", accum);
|
||||
TRACE("red :\t%d\n", red);
|
||||
TRACE("green :\t%d\n", green);
|
||||
TRACE("blue :\t%d\n", blue);
|
||||
TRACE("alpha :\t%d\n", alpha);
|
||||
|
||||
// Determine color format
|
||||
if (red == 8) {
|
||||
if (alpha == 8)
|
||||
visual->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
|
||||
else
|
||||
visual->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
|
||||
} else {
|
||||
// TODO: I think this should be RGB vs BGR
|
||||
visual->color_format = PIPE_FORMAT_B5G6R5_UNORM;
|
||||
}
|
||||
|
||||
// Determine depth stencil format
|
||||
switch (depth) {
|
||||
default:
|
||||
case 0:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_NONE;
|
||||
break;
|
||||
case 16:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
|
||||
break;
|
||||
case 24:
|
||||
if ((fOptions & BGL_STENCIL) != 0)
|
||||
visual->depth_stencil_format = PIPE_FORMAT_S8_UINT_Z24_UNORM;
|
||||
else
|
||||
visual->depth_stencil_format = PIPE_FORMAT_X8Z24_UNORM;
|
||||
break;
|
||||
case 32:
|
||||
visual->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
|
||||
break;
|
||||
}
|
||||
|
||||
visual->accum_format = (fOptions & BGL_ACCUM)
|
||||
? PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
|
||||
|
||||
visual->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
|
||||
visual->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
|
||||
|
||||
if (dblFlag) {
|
||||
visual->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
|
||||
visual->render_buffer = ST_ATTACHMENT_BACK_LEFT;
|
||||
}
|
||||
|
||||
if (stereoFlag) {
|
||||
visual->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
|
||||
if (dblFlag)
|
||||
visual->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
|
||||
}
|
||||
|
||||
if ((fOptions & BGL_DEPTH) || (fOptions & BGL_STENCIL))
|
||||
visual->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
|
||||
|
||||
return visual;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
GalliumContext::CreateScreen()
|
||||
{
|
||||
|
|
@ -251,12 +162,9 @@ GalliumContext::CreateContext(Bitmap *bitmap)
|
|||
context->manager = hgl_create_st_manager(fScreen);
|
||||
|
||||
// Create state tracker visual
|
||||
context->stVisual = CreateVisual();
|
||||
if (context->stVisual == NULL) {
|
||||
ERROR("%s: Couldn't create state_tracker visual!\n", __func__);
|
||||
return -1;
|
||||
}
|
||||
context->stVisual = hgl_create_st_visual(fOptions);
|
||||
|
||||
// Create state tracker framebuffers
|
||||
context->draw = hgl_create_st_framebuffer(context);
|
||||
context->read = hgl_create_st_framebuffer(context);
|
||||
|
||||
|
|
@ -310,7 +218,7 @@ GalliumContext::CreateContext(Bitmap *bitmap)
|
|||
break;
|
||||
}
|
||||
|
||||
FREE(context->stVisual);
|
||||
hgl_destroy_st_visual(context->stVisual);
|
||||
FREE(context);
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -371,14 +279,14 @@ GalliumContext::DestroyContext(context_id contextID)
|
|||
if (fContext[contextID]->postProcess)
|
||||
pp_free(fContext[contextID]->postProcess);
|
||||
|
||||
// Delete framebuffer objects
|
||||
// Delete state tracker framebuffer objects
|
||||
if (fContext[contextID]->read)
|
||||
delete fContext[contextID]->read;
|
||||
if (fContext[contextID]->draw)
|
||||
delete fContext[contextID]->draw;
|
||||
|
||||
if (fContext[contextID]->stVisual)
|
||||
FREE(fContext[contextID]->stVisual);
|
||||
hgl_destroy_st_visual(fContext[contextID]->stVisual);
|
||||
|
||||
if (fContext[contextID]->manager)
|
||||
hgl_destroy_st_manager(fContext[contextID]->manager);
|
||||
|
|
|
|||
|
|
@ -33,8 +33,6 @@ public:
|
|||
void Lock();
|
||||
void Unlock();
|
||||
|
||||
struct st_visual* CreateVisual();
|
||||
|
||||
context_id CreateContext(Bitmap* bitmap);
|
||||
void DestroyContext(context_id contextID);
|
||||
context_id GetCurrentContext() { return fCurrentContext; };
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue