mesa/st: get rid of ST_CALLOC_STRUCT use CALLOC_STRUCT

Just tie in the CALLOC_STRUCT/FREE mechanism.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14325>
This commit is contained in:
Dave Airlie 2021-12-29 10:34:45 +10:00 committed by Marge Bot
parent 05c8fb6335
commit 7b6cd912a5
13 changed files with 37 additions and 30 deletions

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@ -45,7 +45,7 @@ void
_mesa_delete_memory_object(struct gl_context *ctx, _mesa_delete_memory_object(struct gl_context *ctx,
struct gl_memory_object *memObj) struct gl_memory_object *memObj)
{ {
free(memObj); FREE(memObj);
} }
@ -569,7 +569,7 @@ _mesa_delete_semaphore_object(struct gl_context *ctx,
struct gl_semaphore_object *semObj) struct gl_semaphore_object *semObj)
{ {
if (semObj != &DummySemaphoreObject) if (semObj != &DummySemaphoreObject)
free(semObj); FREE(semObj);
} }
/** /**

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@ -85,7 +85,7 @@ void
_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{ {
free(rb->Label); free(rb->Label);
free(rb); FREE(rb);
} }
static void static void

View file

@ -58,6 +58,8 @@
#include "pbo.h" #include "pbo.h"
#include "api_exec_decl.h" #include "api_exec_decl.h"
#include "util/u_memory.h"
#include "state_tracker/st_cb_texture.h" #include "state_tracker/st_cb_texture.h"
#include "state_tracker/st_context.h" #include "state_tracker/st_context.h"
#include "state_tracker/st_format.h" #include "state_tracker/st_format.h"
@ -219,7 +221,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
* image storage. * image storage.
*/ */
st_FreeTextureImageBuffer( ctx, texImage ); st_FreeTextureImageBuffer( ctx, texImage );
free(texImage); FREE(texImage);
} }

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@ -472,7 +472,7 @@ _mesa_delete_texture_object(struct gl_context *ctx,
free(texObj->Label); free(texObj->Label);
/* free this object */ /* free this object */
free(texObj); FREE(texObj);
} }

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@ -59,7 +59,7 @@
#include "util/format/u_format.h" #include "util/format/u_format.h"
#include "util/u_inlines.h" #include "util/u_inlines.h"
#include "util/u_surface.h" #include "util/u_surface.h"
#include "util/u_memory.h"
static GLboolean static GLboolean
st_renderbuffer_alloc_sw_storage(struct gl_context * ctx, st_renderbuffer_alloc_sw_storage(struct gl_context * ctx,
@ -303,7 +303,7 @@ st_renderbuffer_delete(struct gl_context *ctx, struct gl_renderbuffer *rb)
struct gl_renderbuffer * struct gl_renderbuffer *
st_new_renderbuffer(struct gl_context *ctx, GLuint name) st_new_renderbuffer(struct gl_context *ctx, GLuint name)
{ {
struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
if (strb) { if (strb) {
assert(name != 0); assert(name != 0);
_mesa_init_renderbuffer(&strb->Base, name); _mesa_init_renderbuffer(&strb->Base, name);
@ -324,7 +324,7 @@ st_new_renderbuffer_fb(enum pipe_format format, unsigned samples, boolean sw)
{ {
struct st_renderbuffer *strb; struct st_renderbuffer *strb;
strb = ST_CALLOC_STRUCT(st_renderbuffer); strb = CALLOC_STRUCT(st_renderbuffer);
if (!strb) { if (!strb) {
_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
return NULL; return NULL;
@ -433,7 +433,7 @@ st_new_renderbuffer_fb(enum pipe_format format, unsigned samples, boolean sw)
_mesa_problem(NULL, _mesa_problem(NULL,
"Unexpected format %s in st_new_renderbuffer_fb", "Unexpected format %s in st_new_renderbuffer_fb",
util_format_name(format)); util_format_name(format));
free(strb); FREE(strb);
return NULL; return NULL;
} }

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@ -42,6 +42,8 @@
#include "main/feedback.h" #include "main/feedback.h"
#include "main/varray.h" #include "main/varray.h"
#include "util/u_memory.h"
#include "vbo/vbo.h" #include "vbo/vbo.h"
#include "st_context.h" #include "st_context.h"
@ -176,7 +178,7 @@ feedback_reset_stipple_counter( struct draw_stage *stage )
static void static void
feedback_destroy( struct draw_stage *stage ) feedback_destroy( struct draw_stage *stage )
{ {
free(stage); FREE(stage);
} }
/** /**
@ -185,7 +187,7 @@ feedback_destroy( struct draw_stage *stage )
static struct draw_stage * static struct draw_stage *
draw_glfeedback_stage(struct gl_context *ctx, struct draw_context *draw) draw_glfeedback_stage(struct gl_context *ctx, struct draw_context *draw)
{ {
struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw; fs->stage.draw = draw;
fs->stage.next = NULL; fs->stage.next = NULL;
@ -248,7 +250,7 @@ select_reset_stipple_counter( struct draw_stage *stage )
static void static void
select_destroy( struct draw_stage *stage ) select_destroy( struct draw_stage *stage )
{ {
free(stage); FREE(stage);
} }
@ -258,7 +260,7 @@ select_destroy( struct draw_stage *stage )
static struct draw_stage * static struct draw_stage *
draw_glselect_stage(struct gl_context *ctx, struct draw_context *draw) draw_glselect_stage(struct gl_context *ctx, struct draw_context *draw)
{ {
struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw; fs->stage.draw = draw;
fs->stage.next = NULL; fs->stage.next = NULL;

View file

@ -27,6 +27,7 @@
#include "main/externalobjects.h" #include "main/externalobjects.h"
#include "util/u_memory.h"
#include "st_context.h" #include "st_context.h"
#include "st_cb_memoryobjects.h" #include "st_cb_memoryobjects.h"
#include "st_util.h" #include "st_util.h"
@ -42,7 +43,7 @@
struct gl_memory_object * struct gl_memory_object *
st_memoryobj_alloc(struct gl_context *ctx, GLuint name) st_memoryobj_alloc(struct gl_context *ctx, GLuint name)
{ {
struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object); struct st_memory_object *st_obj = CALLOC_STRUCT(st_memory_object);
if (!st_obj) if (!st_obj)
return NULL; return NULL;

View file

@ -41,6 +41,7 @@
#include "pipe/p_defines.h" #include "pipe/p_defines.h"
#include "pipe/p_screen.h" #include "pipe/p_screen.h"
#include "util/u_inlines.h" #include "util/u_inlines.h"
#include "util/u_memory.h"
#include "st_context.h" #include "st_context.h"
#include "st_cb_queryobj.h" #include "st_cb_queryobj.h"
#include "st_cb_bitmap.h" #include "st_cb_bitmap.h"
@ -50,7 +51,7 @@
struct gl_query_object * struct gl_query_object *
st_NewQueryObject(struct gl_context *ctx, GLuint id) st_NewQueryObject(struct gl_context *ctx, GLuint id)
{ {
struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
if (stq) { if (stq) {
stq->base.Id = id; stq->base.Id = id;
stq->base.Ready = GL_TRUE; stq->base.Ready = GL_TRUE;
@ -85,7 +86,7 @@ st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
free_queries(pipe, stq); free_queries(pipe, stq);
free(stq->base.Label); free(stq->base.Label);
free(stq); FREE(stq);
} }
static int static int

View file

@ -44,6 +44,8 @@
#include "main/state.h" #include "main/state.h"
#include "main/varray.h" #include "main/varray.h"
#include "util/u_memory.h"
#include "st_context.h" #include "st_context.h"
#include "st_atom.h" #include "st_atom.h"
#include "st_draw.h" #include "st_draw.h"
@ -106,7 +108,7 @@ rastpos_destroy(struct draw_stage *stage)
{ {
struct rastpos_stage *rstage = (struct rastpos_stage*)stage; struct rastpos_stage *rstage = (struct rastpos_stage*)stage;
_mesa_reference_vao(rstage->ctx, &rstage->VAO, NULL); _mesa_reference_vao(rstage->ctx, &rstage->VAO, NULL);
free(stage); FREE(stage);
} }
@ -187,7 +189,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
static struct rastpos_stage * static struct rastpos_stage *
new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw) new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
{ {
struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage); struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
rs->stage.draw = draw; rs->stage.draw = draw;
rs->stage.next = NULL; rs->stage.next = NULL;

View file

@ -27,6 +27,8 @@
#include "main/externalobjects.h" #include "main/externalobjects.h"
#include "util/u_memory.h"
#include "st_context.h" #include "st_context.h"
#include "st_texture.h" #include "st_texture.h"
#include "st_util.h" #include "st_util.h"
@ -40,7 +42,7 @@
struct gl_semaphore_object * struct gl_semaphore_object *
st_semaphoreobj_alloc(struct gl_context *ctx, GLuint name) st_semaphoreobj_alloc(struct gl_context *ctx, GLuint name)
{ {
struct st_semaphore_object *st_obj = ST_CALLOC_STRUCT(st_semaphore_object); struct st_semaphore_object *st_obj = CALLOC_STRUCT(st_semaphore_object);
if (!st_obj) if (!st_obj)
return NULL; return NULL;

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@ -76,6 +76,7 @@
#include "util/u_sampler.h" #include "util/u_sampler.h"
#include "util/u_math.h" #include "util/u_math.h"
#include "util/u_box.h" #include "util/u_box.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h" #include "util/u_simple_shaders.h"
#include "cso_cache/cso_context.h" #include "cso_cache/cso_context.h"
#include "tgsi/tgsi_ureg.h" #include "tgsi/tgsi_ureg.h"
@ -391,7 +392,7 @@ st_NewTextureImage(struct gl_context * ctx)
{ {
DBG("%s\n", __func__); DBG("%s\n", __func__);
(void) ctx; (void) ctx;
return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image); return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
} }
@ -406,7 +407,7 @@ st_DeleteTextureImage(struct gl_context * ctx, struct gl_texture_image *img)
struct gl_texture_object * struct gl_texture_object *
st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target) st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
{ {
struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
if (!obj) if (!obj)
return NULL; return NULL;
@ -485,7 +486,7 @@ st_FreeTextureImageBuffer(struct gl_context *ctx,
if (stImage->compressed_data && if (stImage->compressed_data &&
pipe_reference(&stImage->compressed_data->reference, NULL)) { pipe_reference(&stImage->compressed_data->reference, NULL)) {
free(stImage->compressed_data->ptr); free(stImage->compressed_data->ptr);
free(stImage->compressed_data); FREE(stImage->compressed_data);
stImage->compressed_data = NULL; stImage->compressed_data = NULL;
} }
@ -536,7 +537,7 @@ compressed_tex_fallback_allocate(struct st_context *st,
if (stImage->compressed_data && if (stImage->compressed_data &&
pipe_reference(&stImage->compressed_data->reference, NULL)) { pipe_reference(&stImage->compressed_data->reference, NULL)) {
free(stImage->compressed_data->ptr); free(stImage->compressed_data->ptr);
free(stImage->compressed_data); FREE(stImage->compressed_data);
} }
unsigned data_size = _mesa_format_image_size(texImage->TexFormat, unsigned data_size = _mesa_format_image_size(texImage->TexFormat,
@ -544,7 +545,7 @@ compressed_tex_fallback_allocate(struct st_context *st,
texImage->Height2, texImage->Height2,
texImage->Depth2); texImage->Depth2);
stImage->compressed_data = ST_CALLOC_STRUCT(st_compressed_data); stImage->compressed_data = CALLOC_STRUCT(st_compressed_data);
stImage->compressed_data->ptr = stImage->compressed_data->ptr =
malloc(data_size * _mesa_num_tex_faces(texImage->TexObject->Target)); malloc(data_size * _mesa_num_tex_faces(texImage->TexObject->Target));
pipe_reference_init(&stImage->compressed_data->reference, 1); pipe_reference_init(&stImage->compressed_data->reference, 1);

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@ -438,7 +438,7 @@ st_destroy_context_priv(struct st_context *st, bool destroy_pipe)
if (st->pipe && destroy_pipe) if (st->pipe && destroy_pipe)
st->pipe->destroy(st->pipe); st->pipe->destroy(st->pipe);
free(st); FREE(st);
} }
@ -502,7 +502,7 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
{ {
struct pipe_screen *screen = pipe->screen; struct pipe_screen *screen = pipe->screen;
uint i; uint i;
struct st_context *st = ST_CALLOC_STRUCT( st_context); struct st_context *st = CALLOC_STRUCT( st_context);
util_cpu_detect(); util_cpu_detect();

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@ -135,10 +135,6 @@ st_point_size_per_vertex(struct gl_context *ctx)
return false; return false;
} }
/** clear-alloc a struct-sized object, with casting */
#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif