radv: enable invariant geom for DOOM(2016)

Moving alu reordered some fmuls and since we prefer the closest fmul for ffma,
this causes precision to mismatch between depth write and depth test.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12016

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33933>
This commit is contained in:
Georg Lehmann 2025-03-06 21:55:09 +01:00 committed by Marge Bot
parent ae21dd4252
commit 7b1f1a107e

View file

@ -118,6 +118,7 @@ Application bugs worked around in this file:
<application name="DOOM (2016)" application_name_match="DOOM$">
<option name="radv_disable_dcc" value="true" />
<option name="radv_invariant_geom" value="true" />
</application>
<application name="Wolfenstein II" application_name_match="Wolfenstein II The New Colossus">