diff --git a/docs/relnotes.rst b/docs/relnotes.rst index 11633c6064c..4a3a13dddb2 100644 --- a/docs/relnotes.rst +++ b/docs/relnotes.rst @@ -3,6 +3,7 @@ Release Notes The release notes summarize what's new or changed in each Mesa release. +- :doc:`24.2.8 release notes ` - :doc:`24.2.7 release notes ` - :doc:`24.2.6 release notes ` - :doc:`24.2.5 release notes ` @@ -433,6 +434,7 @@ The release notes summarize what's new or changed in each Mesa release. :maxdepth: 1 :hidden: + 24.2.8 24.2.7 24.2.6 24.2.5 diff --git a/docs/relnotes/24.2.8.rst b/docs/relnotes/24.2.8.rst new file mode 100644 index 00000000000..a27359d9334 --- /dev/null +++ b/docs/relnotes/24.2.8.rst @@ -0,0 +1,207 @@ +Mesa 24.2.8 Release Notes / 2024-11-28 +====================================== + +Mesa 24.2.8 is a bug fix release which fixes bugs found since the 24.2.7 release. + +Mesa 24.2.8 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 24.2.8 implements the Vulkan 1.3 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA checksums +------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- anv: Use-after-free detected by AddressSanitizer while running dEQP-VK +- Confidential issue #11770 +- radv: DCC causes glitches in Red Dead Redemption 2 +- A5xx rendering issues with firefox +- [ANV][Regression] Broken rendering in Flycast + Per-Pixel Alpha Sorting +- vtn: OpTypeStruct in kernel parameters trigger assertion in glsl_types.h +- radv: Resident Evil 6 Benchmark Tool has artifacts on 7900 XTX when DCC is enabled, game launched on 4K monitor without scaling and with FullHD settings +- [AMD RX 6700 XT] Artifacts while upscaling games in fullscreen mode +- Distorted pixelated graphics with Radeon RX 7900 XT with some games +- Total War Warhammer 2 Graphical Glitch +- Glitching artifacts in tile shaped patterns on 6700 XT, when using upscaled fullscreen game on labwc + + +Changes +------- + +Boris Brezillon (1): + +- panfrost: Increase AFBC body alignment requirement on v6+ + +Daniel Schürmann (2): + +- aco/ra: set Pseudo_instruction::scratch_sgpr to SCC if it doesn't need to be preserved +- aco/ra: use bitset for sgpr_operands_alias_defs + +Danylo Piliaiev (1): + +- nir/nir_opt_offsets: Do not fold load/store with const offset > max + +Dave Airlie (2): + +- venus: handle device probing properly. +- v3dv: report correct error on failure to probe + +David Rosca (7): + +- radv/video: Fix H264 slice control +- radv/video: Fix HEVC slice control +- radv/video: Report correct encodeInputPictureGranularity +- radv/video: Avoid selecting rc layer over maximum +- gallium/vl: Don't support planar RGB as video format +- frontends/va: Create surfaces with correct fourcc for RT format +- frontends/va: Use compositor blit with different number of planes + +Eric Engestrom (12): + +- docs: add sha sum for 24.2.7 +- .pick_status.json: Update to 4ed8ef74b4dc111425d6596eb3341d91d563bf00 +- .pick_status.json: Mark ae85e6920c18c6f850c22e183f2f740c45b69ad3 as denominated +- .pick_status.json: Mark a78c2bf2a41252045f7bb695d02d75fcd73a3957 as denominated +- .pick_status.json: Mark ca947e1295a8aedd4b7f09ca89ab285156b1309e as denominated +- .pick_status.json: Mark 962b996d4c569835e0c453a60bb4680d432d30f1 as denominated +- .pick_status.json: Mark d21f7f75ff38ed26769235daf98af4a18b02f0ab as denominated +- .pick_status.json: Mark 1368ee5e1aee9a760b445b7dd24d8b77be1b0800 as denominated +- .pick_status.json: Update to e1a8fd80d411a5ff8fa19ffcf09516ac5099a25c +- zink+nvk/ci: fix deqp binary used for gles tests +- zink+radv/ci: fix deqp binary used for gles tests +- .pick_status.json: Mark 44de5f1c46ceca4f8dd2c594b93ad3e29f2622bc as denominated + +Erik Faye-Lund (4): + +- panfrost: use 64-bits for layout calculations +- panvk: set correct max extents for images +- panvk: support binding swapchain memory +- panvk: wire up swapchain image creation + +Francisco Jerez (1): + +- intel/fs/xe2: Fix up subdword integer region restriction with strided byte src and packed byte dst. + +Friedrich Vock (1): + +- vulkan/rmv: Correctly set heap size + +Georg Lehmann (6): + +- nir/move_discards_to_top: don't move across is_helper_invocation +- nir/opt_intrinsic: rework sample mask opt with vector alu +- nir/opt_intrinsic: fix sample mask opt with demote +- nir: replace nir_opt_remove_phis_block with a single source version +- nir: make nir_instr_clone usable with load_const and undef +- nir/opt_remove_phis: rematerialize constants + +Hans-Kristian Arntzen (1): + +- radv: Fix missing gang barriers for task shaders. + +Ian Romanick (1): + +- Fix copy-and-paste bug in nir_lower_aapoint_impl + +Jesse Natalie (1): + +- wgl: Add missing idep_mesautilformat + +Juan A. Suarez Romero (1): + +- vc4: handle nir_op_ult32 intrinsic + +Juston Li (1): + +- util/cache_test: Fix racey Cache.List test + +Karmjit Mahil (1): + +- tu: Fix memory leaks on VK_PIPELINE_COMPILE_REQUIRED + +Karol Herbst (1): + +- vtn: handle struct kernel arguments passed by value + +Kenneth Graunke (1): + +- brw: Fix try_rebuild_source's ult32/ushr handling to use unsigned types + +Lionel Landwerlin (3): + +- brw: allocate physical register sizes for spilling +- anv: fix missing push constant reallocation +- anv: prevent access to destroyed vk_sync objects post submission + +Marek Olšák (1): + +- radeonsi: fix gl_FrontFace elimination when one side is culled + +Mary Guillemard (1): + +- panvk: Call vk_free on queue array instead of vk_object_free + +Matt Turner (2): + +- vulkan: Avoid pointer aliasing +- nir: Get correct number of components + +Patrick Lerda (4): + +- r600: fix the evergreen sampler when the minification and the magnification are not identical +- r600: restructure r600_create_vertex_fetch_shader() to remove memcpy() +- r600: ensure that the last vertex is always processed on evergreen +- r600: evergreen stencil/depth mipmap blit workaround + +Rhys Perry (5): + +- nir/algebraic: fix iabs(ishr(iabs(a), b)) optimization +- nir/algebraic: check bit sizes in lowered unpack(pack()) optimization +- nir/lcssa: fix premature exit of loop after rematerializing derefs +- nir/opt_move_discards_to_top: use nir_tex_instr_has_implicit_derivative +- nir: fix return value of nir_instr_move for some cases + +Robert Mader (1): + +- v3d: Support SAND128 base modifier + +Sam Lantinga (1): + +- util: Fixed crash in HEVC encoding on 32-bit systems + +Samuel Pitoiset (3): + +- radv: fix ignoring src stage mask when dst stage mask is BOTTOM_OF_PIPE +- radv: add a new drirc option to disable DCC for mips and enable it for RDR2 +- radv: fix skipping on-disk shaders cache when not useful + +Tapani Pälli (1): + +- anv/android: always create 2 graphics and compute capable queues + +Vldly (1): + +- freedreno: Fix resource tracking on repeated map with discard + +liuqiang (1): + +- lavapipe: Resolved write to pointer after free