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i965/fs: Remove struct brw_shader * parameter to fs_visitor constructor.
We can easily recover it from prog, and this makes it clear that we aren't passing additional information in. v2: Use an if-statement rather than the ?: operator (suggested by Eric). Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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3 changed files with 8 additions and 5 deletions
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@ -2177,7 +2177,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
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/* Now the main event: Visit the shader IR and generate our FS IR for it.
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*/
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fs_visitor v(c, prog, shader, 8);
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fs_visitor v(c, prog, 8);
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if (!v.run()) {
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prog->LinkStatus = false;
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ralloc_strcat(&prog->InfoLog, v.fail_msg);
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@ -2189,7 +2189,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
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}
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if (intel->gen >= 5 && c->prog_data.nr_pull_params == 0) {
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fs_visitor v2(c, prog, shader, 16);
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fs_visitor v2(c, prog, 16);
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v2.import_uniforms(&v);
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if (!v2.run()) {
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perf_debug("16-wide shader failed to compile, falling back to "
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@ -185,7 +185,7 @@ class fs_visitor : public backend_visitor
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public:
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fs_visitor(struct brw_wm_compile *c, struct gl_shader_program *prog,
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struct brw_shader *shader, unsigned dispatch_width);
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unsigned dispatch_width);
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~fs_visitor();
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fs_reg *variable_storage(ir_variable *var);
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@ -2175,7 +2175,7 @@ fs_visitor::resolve_bool_comparison(ir_rvalue *rvalue, fs_reg *reg)
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}
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fs_visitor::fs_visitor(struct brw_wm_compile *c, struct gl_shader_program *prog,
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struct brw_shader *shader, unsigned dispatch_width)
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unsigned dispatch_width)
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: dispatch_width(dispatch_width)
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{
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this->c = c;
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@ -2186,7 +2186,10 @@ fs_visitor::fs_visitor(struct brw_wm_compile *c, struct gl_shader_program *prog,
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this->intel = &brw->intel;
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this->ctx = &intel->ctx;
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this->mem_ctx = ralloc_context(NULL);
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this->shader = shader;
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if (prog)
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shader = (struct brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
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else
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shader = NULL;
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this->failed = false;
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this->variable_ht = hash_table_ctor(0,
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hash_table_pointer_hash,
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