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nvfx: handle PIPE_CAP_SM3
Signed-off-by: David Heidelberger <d.okias@gmail.com>
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@ -33,6 +33,9 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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return 1;
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case PIPE_CAP_GLSL:
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return 1;
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case PIPE_CAP_SM3:
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/* TODO: >= nv4x support Shader Model 3.0 */
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return 0;
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case PIPE_CAP_ANISOTROPIC_FILTER:
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return 1;
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case PIPE_CAP_POINT_SPRITE:
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