st/nine: Increase maximum number of temp registers

With some test app I hit the limit.
As we allocate on demand (up to the maximum),
it is free to increase the limit.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
CC: <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Axel Davy 2018-09-23 18:24:18 +02:00
parent dc4b53e129
commit 7ae2509ce0

View file

@ -487,7 +487,7 @@ struct shader_translator
struct ureg_dst predicate_dst;
struct ureg_dst tS[8]; /* texture stage registers */
struct ureg_dst tdst; /* scratch dst if we need extra modifiers */
struct ureg_dst t[5]; /* scratch TEMPs */
struct ureg_dst t[8]; /* scratch TEMPs */
struct ureg_src vC[2]; /* PS color in */
struct ureg_src vT[8]; /* PS texcoord in */
struct ureg_dst rL[NINE_MAX_LOOP_DEPTH]; /* loop ctr */