tu: Fix empty blit scissor case

With vertexPipelineStoresAndAtomics enabled, fixes:
dEQP-VK.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_cw_point_mode
dEQP-VK.tessellation.invariance.tess_coord_component_range.triangles_fractional_even_spacing_ccw_point_mode

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5738>
This commit is contained in:
Connor Abbott 2020-07-21 14:36:53 +02:00 committed by Marge Bot
parent 63cf8adb12
commit 7ad962bf89

View file

@ -433,7 +433,19 @@ tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
static void
tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
{
const VkRect2D *render_area = &cmd->state.render_area;
/* Avoid assertion fails with an empty render area at (0, 0) where the
* subtraction below wraps around. Empty render areas should be forced to
* the sysmem path by use_sysmem_rendering(). It's not even clear whether
* an empty scissor here works, and the blob seems to force sysmem too as
* it sets something wrong (non-empty) for the scissor.
*/
if (render_area->extent.width == 0 ||
render_area->extent.height == 0)
return;
uint32_t x1 = render_area->offset.x;
uint32_t y1 = render_area->offset.y;
uint32_t x2 = x1 + render_area->extent.width - 1;
@ -571,6 +583,11 @@ use_sysmem_rendering(struct tu_cmd_buffer *cmd)
if (cmd->state.framebuffer->layers > 1)
return true;
/* Use sysmem for empty render areas */
if (cmd->state.render_area.extent.width == 0 ||
cmd->state.render_area.extent.height == 0)
return true;
if (cmd->has_tess)
return true;