radeonsi: add si_nir_lower_vs_inputs

Ported from llvm:
* si_load_vs_input
* ac_build_opencoded_load_format
* ac_ufN_to_float
* get_vertex_index
* ac_build_fast_udiv_nuw

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22045>
This commit is contained in:
Qiang Yu 2023-03-18 21:35:45 +08:00 committed by Marge Bot
parent 003d84b660
commit 7ab7eccddd
3 changed files with 648 additions and 0 deletions

View file

@ -47,6 +47,7 @@ files_libradeonsi = files(
'si_query.h',
'si_nir_lower_abi.c',
'si_nir_lower_resource.c',
'si_nir_lower_vs_inputs.c',
'si_nir_optim.c',
'si_sdma_copy_image.c',
'si_shader.c',

View file

@ -0,0 +1,643 @@
/*
* Copyright 2023 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "nir_builder.h"
#include "ac_nir.h"
#include "si_shader_internal.h"
#include "si_state.h"
#include "si_pipe.h"
struct lower_vs_inputs_state {
struct si_shader *shader;
struct si_shader_args *args;
nir_ssa_def *instance_divisor_constbuf;
nir_ssa_def *vertex_index[16];
};
/* See fast_idiv_by_const.h. */
/* If num != UINT_MAX, this more efficient version can be used. */
/* Set: increment = util_fast_udiv_info::increment; */
static nir_ssa_def *
fast_udiv_nuw(nir_builder *b, nir_ssa_def *num, nir_ssa_def *divisor)
{
nir_ssa_def *multiplier = nir_channel(b, divisor, 0);
nir_ssa_def *pre_shift = nir_channel(b, divisor, 1);
nir_ssa_def *post_shift = nir_channel(b, divisor, 2);
nir_ssa_def *increment = nir_channel(b, divisor, 3);
num = nir_ushr(b, num, pre_shift);
num = nir_iadd_nuw(b, num, increment);
num = nir_imul(b, nir_u2u64(b, num), nir_u2u64(b, multiplier));
num = nir_unpack_64_2x32_split_y(b, num);
return nir_ushr(b, num, post_shift);
}
static nir_ssa_def *
get_vertex_index_for_mono_shader(nir_builder *b, int input_index,
struct lower_vs_inputs_state *s)
{
const union si_shader_key *key = &s->shader->key;
bool divisor_is_one =
key->ge.part.vs.prolog.instance_divisor_is_one & (1u << input_index);
bool divisor_is_fetched =
key->ge.part.vs.prolog.instance_divisor_is_fetched & (1u << input_index);
if (divisor_is_one || divisor_is_fetched) {
nir_ssa_def *instance_id = nir_load_instance_id(b);
/* This is used to determine vs vgpr count in si_get_vs_vgpr_comp_cnt(). */
s->shader->info.uses_instanceid = true;
nir_ssa_def *index = NULL;
if (divisor_is_one) {
index = instance_id;
} else {
nir_ssa_def *offset = nir_imm_int(b, input_index * 16);
nir_ssa_def *divisor =
nir_load_smem_buffer_amd(b, 4, s->instance_divisor_constbuf, offset);
/* The faster NUW version doesn't work when InstanceID == UINT_MAX.
* Such InstanceID might not be achievable in a reasonable time though.
*/
index = fast_udiv_nuw(b, instance_id, divisor);
}
nir_ssa_def *start_instance = nir_load_base_instance(b);
return nir_iadd(b, index, start_instance);
} else {
nir_ssa_def *vertex_id = nir_load_vertex_id_zero_base(b);
nir_ssa_def *base_vertex = nir_load_first_vertex(b);
return nir_iadd(b, vertex_id, base_vertex);
}
}
static nir_ssa_def *
get_vertex_index_for_part_shader(nir_builder *b, int input_index,
struct lower_vs_inputs_state *s)
{
return ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vertex_index0, input_index);
}
static void
get_vertex_index_for_all_inputs(nir_shader *nir, struct lower_vs_inputs_state *s)
{
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
nir_builder builder;
nir_builder_init(&builder, impl);
nir_builder *b = &builder;
b->cursor = nir_before_cf_list(&impl->body);
const struct si_shader_selector *sel = s->shader->selector;
const union si_shader_key *key = &s->shader->key;
if (key->ge.part.vs.prolog.instance_divisor_is_fetched) {
s->instance_divisor_constbuf =
si_nir_load_internal_binding(b, s->args, SI_VS_CONST_INSTANCE_DIVISORS, 4);
}
for (int i = 0; i < sel->info.num_inputs; i++) {
s->vertex_index[i] = s->shader->is_monolithic ?
get_vertex_index_for_mono_shader(b, i, s) :
get_vertex_index_for_part_shader(b, i, s);
}
}
static void
load_vs_input_from_blit_sgpr(nir_builder *b, unsigned input_index,
struct lower_vs_inputs_state *s,
nir_ssa_def *out[4])
{
nir_ssa_def *vertex_id = nir_load_vertex_id_zero_base(b);
nir_ssa_def *sel_x1 = nir_uge(b, nir_imm_int(b, 1), vertex_id);
/* Use nir_ine, because we have 3 vertices and only
* the middle one should use y2.
*/
nir_ssa_def *sel_y1 = nir_ine_imm(b, vertex_id, 1);
if (input_index == 0) {
/* Position: */
nir_ssa_def *x1y1 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 0);
nir_ssa_def *x2y2 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 1);
x1y1 = nir_i2i32(b, nir_unpack_32_2x16(b, x1y1));
x2y2 = nir_i2i32(b, nir_unpack_32_2x16(b, x2y2));
nir_ssa_def *x1 = nir_channel(b, x1y1, 0);
nir_ssa_def *y1 = nir_channel(b, x1y1, 1);
nir_ssa_def *x2 = nir_channel(b, x2y2, 0);
nir_ssa_def *y2 = nir_channel(b, x2y2, 1);
out[0] = nir_i2f32(b, nir_bcsel(b, sel_x1, x1, x2));
out[1] = nir_i2f32(b, nir_bcsel(b, sel_y1, y1, y2));
out[2] = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 2);
out[3] = nir_imm_float(b, 1);
} else {
/* Color or texture coordinates: */
assert(input_index == 1);
unsigned vs_blit_property = s->shader->selector->info.base.vs.blit_sgprs_amd;
if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
for (int i = 0; i < 4; i++)
out[i] = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 3 + i);
} else {
assert(vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD);
nir_ssa_def *x1 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 3);
nir_ssa_def *y1 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 4);
nir_ssa_def *x2 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 5);
nir_ssa_def *y2 = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 6);
out[0] = nir_bcsel(b, sel_x1, x1, x2);
out[1] = nir_bcsel(b, sel_y1, y1, y2);
out[2] = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 7);
out[3] = ac_nir_load_arg_at_offset(b, &s->args->ac, s->args->vs_blit_inputs, 8);
}
}
}
/**
* Convert an 11- or 10-bit unsigned floating point number to an f32.
*
* The input exponent is expected to be biased analogous to IEEE-754, i.e. by
* 2^(exp_bits-1) - 1 (as defined in OpenGL and other graphics APIs).
*/
static nir_ssa_def *
ufN_to_float(nir_builder *b, nir_ssa_def *src, unsigned exp_bits, unsigned mant_bits)
{
assert(src->bit_size == 32);
nir_ssa_def *mantissa = nir_iand_imm(b, src, (1 << mant_bits) - 1);
/* Converting normal numbers is just a shift + correcting the exponent bias */
unsigned normal_shift = 23 - mant_bits;
unsigned bias_shift = 127 - ((1 << (exp_bits - 1)) - 1);
nir_ssa_def *shifted = nir_ishl_imm(b, src, normal_shift);
nir_ssa_def *normal = nir_iadd_imm(b, shifted, bias_shift << 23);
/* Converting nan/inf numbers is the same, but with a different exponent update */
nir_ssa_def *naninf = nir_ior_imm(b, normal, 0xff << 23);
/* Converting denormals is the complex case: determine the leading zeros of the
* mantissa to obtain the correct shift for the mantissa and exponent correction.
*/
nir_ssa_def *ctlz = nir_uclz(b, mantissa);
/* Shift such that the leading 1 ends up as the LSB of the exponent field. */
nir_ssa_def *denormal = nir_ishl(b, mantissa, nir_iadd_imm(b, ctlz, -8));
unsigned denormal_exp = bias_shift + (32 - mant_bits) - 1;
nir_ssa_def *tmp = nir_isub_imm(b, denormal_exp, ctlz);
denormal = nir_iadd(b, denormal, nir_ishl_imm(b, tmp, 23));
/* Select the final result. */
nir_ssa_def *cond = nir_uge(b, src, nir_imm_int(b, ((1ULL << exp_bits) - 1) << mant_bits));
nir_ssa_def *result = nir_bcsel(b, cond, naninf, normal);
cond = nir_uge(b, src, nir_imm_int(b, 1ULL << mant_bits));
result = nir_bcsel(b, cond, result, denormal);
cond = nir_ine_imm(b, src, 0);
result = nir_bcsel(b, cond, result, nir_imm_int(b, 0));
return result;
}
/**
* Generate a fully general open coded buffer format fetch with all required
* fixups suitable for vertex fetch, using non-format buffer loads.
*
* Some combinations of argument values have special interpretations:
* - size = 8 bytes, format = fixed indicates PIPE_FORMAT_R11G11B10_FLOAT
* - size = 8 bytes, format != {float,fixed} indicates a 2_10_10_10 data format
*/
static void
opencoded_load_format(nir_builder *b, nir_ssa_def *rsrc, nir_ssa_def *vindex,
union si_vs_fix_fetch fix_fetch, bool known_aligned,
enum amd_gfx_level gfx_level, nir_ssa_def *out[4])
{
unsigned log_size = fix_fetch.u.log_size;
unsigned num_channels = fix_fetch.u.num_channels_m1 + 1;
unsigned format = fix_fetch.u.format;
bool reverse = fix_fetch.u.reverse;
unsigned load_log_size = log_size;
unsigned load_num_channels = num_channels;
if (log_size == 3) {
load_log_size = 2;
if (format == AC_FETCH_FORMAT_FLOAT) {
load_num_channels = 2 * num_channels;
} else {
load_num_channels = 1; /* 10_11_11 or 2_10_10_10 */
}
}
int log_recombine = 0;
if ((gfx_level == GFX6 || gfx_level >= GFX10) && !known_aligned) {
/* Avoid alignment restrictions by loading one byte at a time. */
load_num_channels <<= load_log_size;
log_recombine = load_log_size;
load_log_size = 0;
} else if (load_num_channels == 2 || load_num_channels == 4) {
log_recombine = -util_logbase2(load_num_channels);
load_num_channels = 1;
load_log_size += -log_recombine;
}
nir_ssa_def *loads[32]; /* up to 32 bytes */
for (unsigned i = 0; i < load_num_channels; ++i) {
nir_ssa_def *soffset = nir_imm_int(b, i << load_log_size);
unsigned num_channels = 1 << (MAX2(load_log_size, 2) - 2);
unsigned bit_size = 8 << MIN2(load_log_size, 2);
nir_ssa_def *zero = nir_imm_int(b, 0);
loads[i] = nir_load_buffer_amd(b, num_channels, bit_size, rsrc, zero, soffset, vindex);
}
if (log_recombine > 0) {
/* Recombine bytes if necessary (GFX6 only) */
unsigned dst_bitsize = log_recombine == 2 ? 32 : 16;
for (unsigned src = 0, dst = 0; src < load_num_channels; ++dst) {
nir_ssa_def *accum = NULL;
for (unsigned i = 0; i < (1 << log_recombine); ++i, ++src) {
nir_ssa_def *tmp = nir_u2uN(b, loads[src], dst_bitsize);
if (i == 0) {
accum = tmp;
} else {
tmp = nir_ishl_imm(b, tmp, 8 * i);
accum = nir_ior(b, accum, tmp);
}
}
loads[dst] = accum;
}
} else if (log_recombine < 0) {
/* Split vectors of dwords */
if (load_log_size > 2) {
assert(load_num_channels == 1);
nir_ssa_def *loaded = loads[0];
unsigned log_split = load_log_size - 2;
log_recombine += log_split;
load_num_channels = 1 << log_split;
load_log_size = 2;
for (unsigned i = 0; i < load_num_channels; ++i)
loads[i] = nir_channel(b, loaded, i);
}
/* Further split dwords and shorts if required */
if (log_recombine < 0) {
for (unsigned src = load_num_channels, dst = load_num_channels << -log_recombine;
src > 0; --src) {
unsigned dst_bits = 1 << (3 + load_log_size + log_recombine);
nir_ssa_def *loaded = loads[src - 1];
for (unsigned i = 1 << -log_recombine; i > 0; --i, --dst) {
nir_ssa_def *tmp = nir_ushr_imm(b, loaded, dst_bits * (i - 1));
loads[dst - 1] = nir_u2uN(b, tmp, dst_bits);
}
}
}
}
if (log_size == 3) {
switch (format) {
case AC_FETCH_FORMAT_FLOAT: {
for (unsigned i = 0; i < num_channels; ++i)
loads[i] = nir_pack_64_2x32_split(b, loads[2 * i], loads[2 * i + 1]);
break;
}
case AC_FETCH_FORMAT_FIXED: {
/* 10_11_11_FLOAT */
nir_ssa_def *data = loads[0];
nir_ssa_def *red = nir_iand_imm(b, data, 2047);
nir_ssa_def *green = nir_iand_imm(b, nir_ushr_imm(b, data, 11), 2047);
nir_ssa_def *blue = nir_ushr_imm(b, data, 22);
loads[0] = ufN_to_float(b, red, 5, 6);
loads[1] = ufN_to_float(b, green, 5, 6);
loads[2] = ufN_to_float(b, blue, 5, 5);
num_channels = 3;
log_size = 2;
format = AC_FETCH_FORMAT_FLOAT;
break;
}
case AC_FETCH_FORMAT_UINT:
case AC_FETCH_FORMAT_UNORM:
case AC_FETCH_FORMAT_USCALED: {
/* 2_10_10_10 data formats */
nir_ssa_def *data = loads[0];
loads[0] = nir_ubfe_imm(b, data, 0, 10);
loads[1] = nir_ubfe_imm(b, data, 10, 10);
loads[2] = nir_ubfe_imm(b, data, 20, 10);
loads[3] = nir_ubfe_imm(b, data, 30, 2);
num_channels = 4;
break;
}
case AC_FETCH_FORMAT_SINT:
case AC_FETCH_FORMAT_SNORM:
case AC_FETCH_FORMAT_SSCALED: {
/* 2_10_10_10 data formats */
nir_ssa_def *data = loads[0];
loads[0] = nir_ibfe_imm(b, data, 0, 10);
loads[1] = nir_ibfe_imm(b, data, 10, 10);
loads[2] = nir_ibfe_imm(b, data, 20, 10);
loads[3] = nir_ibfe_imm(b, data, 30, 2);
num_channels = 4;
break;
}
default:
unreachable("invalid fetch format");
break;
}
}
switch (format) {
case AC_FETCH_FORMAT_FLOAT:
if (log_size != 2) {
for (unsigned chan = 0; chan < num_channels; ++chan)
loads[chan] = nir_f2f32(b, loads[chan]);
}
break;
case AC_FETCH_FORMAT_UINT:
if (log_size != 2) {
for (unsigned chan = 0; chan < num_channels; ++chan)
loads[chan] = nir_u2u32(b, loads[chan]);
}
break;
case AC_FETCH_FORMAT_SINT:
if (log_size != 2) {
for (unsigned chan = 0; chan < num_channels; ++chan)
loads[chan] = nir_i2i32(b, loads[chan]);
}
break;
case AC_FETCH_FORMAT_USCALED:
for (unsigned chan = 0; chan < num_channels; ++chan)
loads[chan] = nir_u2f32(b, loads[chan]);
break;
case AC_FETCH_FORMAT_SSCALED:
for (unsigned chan = 0; chan < num_channels; ++chan)
loads[chan] = nir_i2f32(b, loads[chan]);
break;
case AC_FETCH_FORMAT_FIXED:
for (unsigned chan = 0; chan < num_channels; ++chan) {
nir_ssa_def *tmp = nir_i2f32(b, loads[chan]);
loads[chan] = nir_fmul_imm(b, tmp, 1.0 / 0x10000);
}
break;
case AC_FETCH_FORMAT_UNORM:
for (unsigned chan = 0; chan < num_channels; ++chan) {
/* 2_10_10_10 data formats */
unsigned bits = log_size == 3 ? (chan == 3 ? 2 : 10) : (8 << log_size);
nir_ssa_def *tmp = nir_u2f32(b, loads[chan]);
loads[chan] = nir_fmul_imm(b, tmp, 1.0 / BITFIELD64_MASK(bits));
}
break;
case AC_FETCH_FORMAT_SNORM:
for (unsigned chan = 0; chan < num_channels; ++chan) {
/* 2_10_10_10 data formats */
unsigned bits = log_size == 3 ? (chan == 3 ? 2 : 10) : (8 << log_size);
nir_ssa_def *tmp = nir_i2f32(b, loads[chan]);
tmp = nir_fmul_imm(b, tmp, 1.0 / BITFIELD64_MASK(bits - 1));
/* Clamp to [-1, 1] */
tmp = nir_fmax(b, tmp, nir_imm_float(b, -1));
loads[chan] = nir_fmin(b, tmp, nir_imm_float(b, 1));
}
break;
default:
unreachable("invalid fetch format");
break;
}
while (num_channels < 4) {
unsigned pad_value = num_channels == 3 ? 1 : 0;
loads[num_channels] =
format == AC_FETCH_FORMAT_UINT || format == AC_FETCH_FORMAT_SINT ?
nir_imm_int(b, pad_value) : nir_imm_float(b, pad_value);
num_channels++;
}
if (reverse) {
nir_ssa_def *tmp = loads[0];
loads[0] = loads[2];
loads[2] = tmp;
}
memcpy(out, loads, 4 * sizeof(out[0]));
}
static void
load_vs_input_from_vertex_buffer(nir_builder *b, unsigned input_index,
struct lower_vs_inputs_state *s,
unsigned bit_size, nir_ssa_def *out[4])
{
const struct si_shader_selector *sel = s->shader->selector;
const union si_shader_key *key = &s->shader->key;
nir_ssa_def *vb_desc;
if (input_index < sel->info.num_vbos_in_user_sgprs) {
vb_desc = ac_nir_load_arg(b, &s->args->ac, s->args->vb_descriptors[input_index]);
} else {
unsigned index = input_index - sel->info.num_vbos_in_user_sgprs;
nir_ssa_def *addr = ac_nir_load_arg(b, &s->args->ac, s->args->ac.vertex_buffers);
vb_desc = nir_load_smem_amd(b, 4, addr, nir_imm_int(b, index * 16));
}
nir_ssa_def *vertex_index = s->vertex_index[input_index];
/* Use the open-coded implementation for all loads of doubles and
* of dword-sized data that needs fixups. We need to insert conversion
* code anyway.
*/
bool opencode = key->ge.mono.vs_fetch_opencode & (1 << input_index);
union si_vs_fix_fetch fix_fetch = key->ge.mono.vs_fix_fetch[input_index];
if (opencode ||
(fix_fetch.u.log_size == 3 && fix_fetch.u.format == AC_FETCH_FORMAT_FLOAT) ||
fix_fetch.u.log_size == 2) {
opencoded_load_format(b, vb_desc, vertex_index, fix_fetch, !opencode,
sel->screen->info.gfx_level, out);
if (bit_size == 16) {
if (fix_fetch.u.format == AC_FETCH_FORMAT_UINT ||
fix_fetch.u.format == AC_FETCH_FORMAT_SINT) {
for (unsigned i = 0; i < 4; i++)
out[i] = nir_u2u16(b, out[i]);
} else {
for (unsigned i = 0; i < 4; i++)
out[i] = nir_f2f16(b, out[i]);
}
}
return;
}
unsigned required_channels = util_last_bit(sel->info.input[input_index].usage_mask);
if (required_channels == 0) {
for (unsigned i = 0; i < 4; ++i)
out[i] = nir_ssa_undef(b, 1, bit_size);
return;
}
/* Do multiple loads for special formats. */
nir_ssa_def *fetches[4];
unsigned num_fetches;
unsigned fetch_stride;
unsigned channels_per_fetch;
if (fix_fetch.u.log_size <= 1 && fix_fetch.u.num_channels_m1 == 2) {
num_fetches = MIN2(required_channels, 3);
fetch_stride = 1 << fix_fetch.u.log_size;
channels_per_fetch = 1;
} else {
num_fetches = 1;
fetch_stride = 0;
channels_per_fetch = required_channels;
}
for (unsigned i = 0; i < num_fetches; ++i) {
nir_ssa_def *zero = nir_imm_int(b, 0);
fetches[i] = nir_load_buffer_amd(b, channels_per_fetch, bit_size, vb_desc,
zero, zero, vertex_index,
.base = fetch_stride * i,
.access = ACCESS_USES_FORMAT_AMD);
}
if (num_fetches == 1 && channels_per_fetch > 1) {
nir_ssa_def *fetch = fetches[0];
for (unsigned i = 0; i < channels_per_fetch; ++i)
fetches[i] = nir_channel(b, fetch, i);
num_fetches = channels_per_fetch;
channels_per_fetch = 1;
}
for (unsigned i = num_fetches; i < 4; ++i)
fetches[i] = nir_ssa_undef(b, 1, bit_size);
if (fix_fetch.u.log_size <= 1 && fix_fetch.u.num_channels_m1 == 2 && required_channels == 4) {
if (fix_fetch.u.format == AC_FETCH_FORMAT_UINT || fix_fetch.u.format == AC_FETCH_FORMAT_SINT)
fetches[3] = nir_imm_intN_t(b, 1, bit_size);
else
fetches[3] = nir_imm_floatN_t(b, 1, bit_size);
} else if (fix_fetch.u.log_size == 3 &&
(fix_fetch.u.format == AC_FETCH_FORMAT_SNORM ||
fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED ||
fix_fetch.u.format == AC_FETCH_FORMAT_SINT) &&
required_channels == 4) {
/* For 2_10_10_10, the hardware returns an unsigned value;
* convert it to a signed one.
*/
nir_ssa_def *tmp = fetches[3];
/* First, recover the sign-extended signed integer value. */
if (fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED)
tmp = nir_f2uN(b, tmp, bit_size);
/* For the integer-like cases, do a natural sign extension.
*
* For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
* and happen to contain 0, 1, 2, 3 as the two LSBs of the
* exponent.
*/
tmp = nir_ishl_imm(b, tmp, fix_fetch.u.format == AC_FETCH_FORMAT_SNORM ? 7 : 30);
tmp = nir_ishr_imm(b, tmp, 30);
/* Convert back to the right type. */
if (fix_fetch.u.format == AC_FETCH_FORMAT_SNORM) {
tmp = nir_i2fN(b, tmp, bit_size);
/* Clamp to [-1, 1] */
tmp = nir_fmax(b, tmp, nir_imm_float(b, -1));
tmp = nir_fmin(b, tmp, nir_imm_float(b, 1));
} else if (fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED) {
tmp = nir_i2fN(b, tmp, bit_size);
}
fetches[3] = tmp;
}
memcpy(out, fetches, 4 * sizeof(out[0]));
}
static bool
lower_vs_input_instr(nir_builder *b, nir_instr *instr, void *state)
{
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic != nir_intrinsic_load_input)
return false;
struct lower_vs_inputs_state *s = (struct lower_vs_inputs_state *)state;
b->cursor = nir_before_instr(instr);
unsigned input_index = nir_intrinsic_base(intrin);
unsigned component = nir_intrinsic_component(intrin);
unsigned num_components = intrin->dest.ssa.num_components;
nir_ssa_def *comp[4];
if (s->shader->selector->info.base.vs.blit_sgprs_amd)
load_vs_input_from_blit_sgpr(b, input_index, s, comp);
else
load_vs_input_from_vertex_buffer(b, input_index, s, intrin->dest.ssa.bit_size, comp);
nir_ssa_def *replacement = nir_vec(b, &comp[component], num_components);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, replacement);
nir_instr_remove(instr);
nir_instr_free(instr);
return true;
}
bool
si_nir_lower_vs_inputs(nir_shader *nir, struct si_shader *shader, struct si_shader_args *args)
{
const struct si_shader_selector *sel = shader->selector;
/* no inputs to lower */
if (!sel->info.num_inputs)
return false;
struct lower_vs_inputs_state state = {
.shader = shader,
.args = args,
};
if (!sel->info.base.vs.blit_sgprs_amd)
get_vertex_index_for_all_inputs(nir, &state);
return nir_shader_instructions_pass(nir, lower_vs_input_instr,
nir_metadata_dominance | nir_metadata_block_index,
&state);
}

View file

@ -171,6 +171,10 @@ bool si_nir_lower_abi(nir_shader *nir, struct si_shader *shader, struct si_shade
bool si_nir_lower_resource(nir_shader *nir, struct si_shader *shader,
struct si_shader_args *args);
/* si_nir_lower_vs_inputs.c */
bool si_nir_lower_vs_inputs(nir_shader *nir, struct si_shader *shader,
struct si_shader_args *args);
/* si_shader_llvm.c */
bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,