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texgetimage: consolidate 1D array handling code.
This should fix the getteximage-depth test that currently asserts.
I was hitting problem with virgl as well in this area.
This moves the 1D array handling code to a single place.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.6 11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 237bcdbab5)
This commit is contained in:
parent
5e853a4f01
commit
7a41162b45
1 changed files with 11 additions and 15 deletions
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@ -88,12 +88,6 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
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return;
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}
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if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
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depth = height;
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height = 1;
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}
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assert(zoffset + depth <= texImage->Depth);
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for (img = 0; img < depth; img++) {
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GLubyte *srcMap;
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GLint srcRowStride;
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@ -141,7 +135,6 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
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assert(type == GL_UNSIGNED_INT_24_8 ||
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type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
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assert(zoffset + depth <= texImage->Depth);
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for (img = 0; img < depth; img++) {
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GLubyte *srcMap;
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GLint rowstride;
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@ -233,7 +226,6 @@ get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
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{
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GLint img, row;
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assert(zoffset + depth <= texImage->Depth);
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for (img = 0; img < depth; img++) {
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GLubyte *srcMap;
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GLint rowstride;
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@ -431,13 +423,6 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
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bool needsRebase;
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void *rgba = NULL;
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if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
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depth = height;
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height = 1;
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zoffset = yoffset;
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yoffset = 0;
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}
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/* Depending on the base format involved we may need to apply a rebase
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* transform (for example: if we download to a Luminance format we want
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* G=0 and B=0).
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@ -737,6 +722,17 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
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pixels = ADD_POINTERS(buf, pixels);
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}
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/* for all array textures, the Z axis selects the layer */
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if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
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depth = height;
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height = 1;
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zoffset = yoffset;
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yoffset = 0;
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assert(zoffset + depth <= texImage->Height);
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} else {
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assert(zoffset + depth <= texImage->Depth);
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}
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if (get_tex_memcpy(ctx, xoffset, yoffset, zoffset, width, height, depth,
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format, type, pixels, texImage)) {
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/* all done */
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