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v3d: handle samplerExternalOES
Add handling for GLSL_SAMPLER_DIM_EXTERNAL. Fixes `spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3`. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23469>
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2 changed files with 1 additions and 1 deletions
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@ -457,7 +457,6 @@ spec@nv_image_formats@compiler@declaration-disallow-rgba16-unorm-3d.vert,Fail
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spec@nv_image_formats@compiler@declaration-disallow-rgba16-unorm-cube.frag,Fail
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spec@nv_image_formats@compiler@declaration-disallow-rgba16-unorm-cube.vert,Fail
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spec@nv_read_depth@read_depth_gles3,Fail
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spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash
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spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail
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spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
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@ -917,6 +917,7 @@ ntq_emit_txs(struct v3d_compile *c, nir_tex_instr *instr)
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case GLSL_SAMPLER_DIM_3D:
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case GLSL_SAMPLER_DIM_CUBE:
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case GLSL_SAMPLER_DIM_BUF:
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case GLSL_SAMPLER_DIM_EXTERNAL:
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/* Don't minify the array size. */
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if (!(instr->is_array && i == dest_size - 1)) {
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size = ntq_minify(c, size, lod);
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